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Next year Deep Silver will be adding a survior horror game in the Wii's library called Cursed Mountain exclusively. The game takes place in the late 80s following an experienced hiker seraching for his lost brother in the Himalayas. You come across villagers, pilgrims, mountaineers, Buddhist monks, and evil ghosts and demons. The game will feature IR / pointer and gesture-based controls for exploration and combat(Motion Plus?) Cursed Mountain has been built from the ground up for Wii and has an engine made to push the graphical qualities of the system. Cursed Mountain is more about the exploration of this alerternate world and discovering you limitions to your abilites and promises to be a unqqie addition to the genre.
Controls Controlling the character in the physical world is straight forward. In certain situations we utilize motion sensing for climbing, balancing, chases etc.," he said. "But when you enter the Bardo, the shadow world, you sense the enemies with the IR pointer and you use praying and fighting gestures to defeat the evil sprits. Depending on the difficulty of your opponents you will fight with simpler or more complex gestures and with one or two hands.
The game takes the idea of mountain climbing seriously, putting a lot of emphasis of the elements into its gameplay. The higher you go the tougher the climb due to the thinner air. You'll suffer altitude sickness which will cause hallucinations – sort of a play on the idea that Silicon Knights applied in Eternal Darkness where the player will be unsure whether what he's seeing in the game is actually happening or a trick of the mind.
It's also been said that the game will constantly keep things moving up: your goal is the summit of the mountain, so the camera will always keep that in view of the player to always taunt them that that's where they'll need to be going. The developers are also using true Himalayan references in the game design to add to the overall atmosphere -- how the Buddhists bury the dead is an image that could haunt players for weeks.
Most of the videos I've seen are taken from a crappy camera which doesn't really do the gave justice and not much is show except for some enemies and the mountain range.
Yea, but it another view of taken from a camera, why else would GT have someone talking on the phone in the video. Aren't they more professional than that. And yes i took my name d:
The Milky Tree Did It ^.^
08-25-2008 03:58 PM
Foxy
Knight Of Cydonia
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Yea, but it another view of taken from a camera, why else would GT have someone talking on the phone in the video. Aren't they more professional than that. And yes i took my name d:
That made no sense to me and what did you edit?
08-25-2008 04:00 PM
Wii_Rulez
ALL HAIL ZERO!!!
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