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Mod chip questions
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DarkPrinny
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Post: #1
Question  Mod chip questions

Was never anserd on that other site.

Did they ever finish the one that didnt need to be solderd ?



me Wrote:
NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE

I liek anime fear the ones you dont know
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08-30-2007 07:38 AM
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D4rk
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Post: #2
RE: Mod chip questions

If you put a little work in, I believe you could convert a WiiKey to a contact-only mod.

But I haven't looked into it, so take it with a grain of salt


08-30-2007 08:03 AM
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DarkPrinny
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Post: #3
RE: Mod chip questions

Meh work
I just want to play imports



me Wrote:
NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE

I liek anime fear the ones you dont know
Mah froums deader than a parrot
*Currently doing a hentai share PM me for details*

08-30-2007 08:55 AM
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TheCosmicFrog
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Post: #4
RE: Mod chip questions

I feel Mod Chips are pointless now. Nintendo are seriously locking people out now. You can't even access the settings menu with certain chips


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08-30-2007 10:18 AM
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DarkPrinny
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Post: #5
RE: Mod chip questions



If only Nintendo let us play imports
But no us in the UK have to wait mounths for a shoddy pal version



me Wrote:
NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE

I liek anime fear the ones you dont know
Mah froums deader than a parrot
*Currently doing a hentai share PM me for details*

08-30-2007 10:52 AM
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z6joker9
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Post: #6
RE: Mod chip questions

TheCosmicFrog Wrote:
I feel Mod Chips are pointless now. Nintendo are seriously locking people out now. You can't even access the settings menu with certain chips


That's only because they disable the way it was emulated using a bootable config disc (using a certain Gamecube boot ability), so it's only a matter of time before those modchip companies find an alternate way. The chips, however, still work without having to access the settings menus in being able to play imports (assuming it is enabled by default) and backups.

Nintendo hasn't figured out a way to lock out Wii's using the chips directly.


08-30-2007 03:02 PM
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DarkPrinny
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Post: #7
RE: Mod chip questions

Yeh but I dont want to screw around with the inside



me Wrote:
NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE NES SHOE

I liek anime fear the ones you dont know
Mah froums deader than a parrot
*Currently doing a hentai share PM me for details*

08-30-2007 04:25 PM
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Kindrik
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Post: #8
RE: Mod chip questions

Anyone think that a softmod of some sort would be possible?

08-30-2007 04:43 PM
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z6joker9
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Post: #9
RE: Mod chip questions

It's very doubtful, just because the part that is modified by a chip is the optical drive, not exactly the Wii itself. From what I believe, the chip simply overrides (or emulates) the security measures that the drive takes before reading a disc (from copy protection or region coding). The Wii itself never makes these decisions, and thus receives the same information from a chipped drive playing a backup as it would from a non-chipped drive reading an original. This is probably a large reason that Nintendo hasn't figured out a way to outright block mod chips from operating.


08-30-2007 08:23 PM
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Wiman1234
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Post: #10
RE: Mod chip questions

If you get a mod can it affect the wii update?

12-30-2007 06:00 PM
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ManaBurnX
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Post: #11
RE: Mod chip questions

I don't believe so unless you try to update your U.S. Wii using a Japanese update or something.


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12-30-2007 08:08 PM
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Wiman1234
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Post: #12
RE: Mod chip questions

Becuase at the back of my UK user manual it says that any mods could corrupt system update.

12-31-2007 11:35 AM
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ManaBurnX
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Post: #13
RE: Mod chip questions

That's them trying to scare you more than likely. Ask around though if you feel unsure. My Wii is modified as well as some others on here. As for me, so far so good.


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12-31-2007 11:52 AM
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Wiman1234
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Post: #14
RE: Mod chip questions

ok cheers m8 have some rep.

12-31-2007 02:56 PM
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The Game
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Post: #15
RE: Mod chip questions

Wiman1234 Wrote:
If you get a mod can it affect the wii update?

yes, when i got wii key i had to update shortly after. but i got the wii key update 1.9 and everything works smoothly



03-18-2008 03:19 PM
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ManaBurnX
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Post: #16
RE: Mod chip questions

Yeah, anytime a "big" game comes out Nintendo usually has an update. Never update when you first see one available. Wait for others to try and see if it "breaks" anything before updating and you should be ok.


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03-18-2008 10:16 PM
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Kindrik
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Post: #17
RE: Mod chip questions

If you're looking just to play imports then the new Freeloader is the safer way to go because even if it gets blocked your console is still good.

03-22-2008 10:01 PM
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absorbation
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Post: #18
RE: Mod chip questions

I doubt it could could corrupt the Wii system itself, although they can cause problems (I've been there/ done that) you can always disable them (software wise). I would suggest getting one of the newer modchips other than Wiikey, despite it being great, it outdated and has caused me some grief over getting my real copy of Brawl to work.


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03-25-2008 12:30 PM
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TheCosmicFrog
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Post: #19
RE: Mod chip questions

So which chip do you recommend absorbation? Having experience helps...


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03-25-2008 04:20 PM
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absorbation
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Post: #20
RE: Mod chip questions

Wiikey isn't bad, but their main website has not been up since last year and that raises concern. Cylowiz has been received well, but of cause there is this fantastic comparison chart. All I recommend is you get someone who knows what they are doing to install it.

http://wiki.nintendo-scene.com/index.php...i_modchips


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03-25-2008 05:07 PM
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