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2 Votes - 4.5 Average   Smash Bros. Brawl Discussion Thread
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Cloud
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Post: #7161
RE: Smash Bros. Brawl Discussion Thread

Coin launcher is boaring D:




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he 5 stocked me in a 3 stock match
  

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04-02-2008 07:44 PM
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ManaBurnX
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Post: #7162
RE: Smash Bros. Brawl Discussion Thread

I agree with everything you said except the spelling. Toungue At first I thought it was going to be cool but it's just plain boring and I didn't even get a little enjoyment out of playing it.


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04-03-2008 12:07 AM
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lm-x
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Post: #7163
RE: Smash Bros. Brawl Discussion Thread

I found the coin launcher about as interesting and worthwhile as Subspace. I'd play it for a little bit, but nothing that's going to suck me in for hours.


"I'll work below you, stay close to the higher ups and help push you to the top." - Maes Hughes.

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04-03-2008 12:25 AM
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skylinedfire
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Post: #7164
RE: Smash Bros. Brawl Discussion Thread

Haha.

My philosophy on Coin Launcher is also similar to SSE-- I'll only play it as a device for unlocking things in a slightly less tedious way.



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04-03-2008 02:42 PM
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lm-x
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Post: #7165
RE: Smash Bros. Brawl Discussion Thread

I dunno... Subspace was still a somewhat tedious way to unlock characters xD


"I'll work below you, stay close to the higher ups and help push you to the top." - Maes Hughes.

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04-03-2008 06:28 PM
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Kasaioni
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Post: #7166
RE: Smash Bros. Brawl Discussion Thread

I find subspace fun, gives me a different sort of challenge, plus, I PWN in story modes in most games. (TimeSplitters story FTW!)



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04-03-2008 08:38 PM
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skylinedfire
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Post: #7167
RE: Smash Bros. Brawl Discussion Thread

lm-x Wrote:
I dunno... Subspace was still a somewhat tedious way to unlock characters xD


I was pretty broken up about it being so short.
And then I played it, and at about hour 4 or 5 of 9 I was pretty damn tired of it.



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04-03-2008 09:16 PM
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ZeldaFan
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Post: #7168
RE: Smash Bros. Brawl Discussion Thread

I found it kind of repetitive. I got sick of it near the end.



Issue 3 Out Now!

04-04-2008 03:42 PM
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BrawlMario31
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Post: #7169
RE: Smash Bros. Brawl Discussion Thread

Sure Subspace was a lil repetitive but I just thought it was awesome that Characters like Mario and Pit and Metaknight and Snake were interacting with each other....::GASP:: My fanboy is showing!!1!11




Supersonic9- Orlando's Mario is the Cure for Cancer.


04-04-2008 04:53 PM
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lm-x
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Post: #7170
RE: Smash Bros. Brawl Discussion Thread

That's what Sakurai wanted you to think.

So then you'd overlook the complete lack of depth to the story and the repetitious gameplay and predictable boss fights.

That's why he appealed to the fanboys.


"I'll work below you, stay close to the higher ups and help push you to the top." - Maes Hughes.

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04-04-2008 05:15 PM
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BrawlMario31
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Post: #7171
RE: Smash Bros. Brawl Discussion Thread

Well yeah I still do think that the interactions were great but i still managed to see through all that and the gameplay got really repeptitie at the maze....especially when you try and beat it in a few hours...




Supersonic9- Orlando's Mario is the Cure for Cancer.


04-04-2008 05:31 PM
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lm-x
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Post: #7172
RE: Smash Bros. Brawl Discussion Thread

I beat Subspace in two sittings. It was boring and repetitive. The interactions were cool but nothing beyond that.


"I'll work below you, stay close to the higher ups and help push you to the top." - Maes Hughes.

Official Blog of the Official LMX (Last updated: 11th November, 2008)
LemonManX - 9th (V 8th) - 4W/2L {6/3} [WWWLWLWWL]

04-04-2008 05:36 PM
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Kasaioni
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Post: #7173
RE: Smash Bros. Brawl Discussion Thread

Why would you want to be subspace twice? Considering how much you 'dislike' it.



Awesome Snake & Awesome Mantis FTW!

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04-04-2008 09:20 PM
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lm-x
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Post: #7174
RE: Smash Bros. Brawl Discussion Thread

No, I meant that I finished it in two sittings.


"I'll work below you, stay close to the higher ups and help push you to the top." - Maes Hughes.

Official Blog of the Official LMX (Last updated: 11th November, 2008)
LemonManX - 9th (V 8th) - 4W/2L {6/3} [WWWLWLWWL]

04-05-2008 02:21 AM
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Kasaioni
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Post: #7175
RE: Smash Bros. Brawl Discussion Thread

Oh, woops wasn't thinking there.



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04-05-2008 08:05 AM
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Rooster
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Post: #7176
RE: Smash Bros. Brawl Discussion Thread

I found SubSpace much more interesting once I started playing with a friend. It was just a lot more fun when playing with someone else (kinda like everything in Brawl is)



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04-05-2008 09:43 AM
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ZeldaFan
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Post: #7177
RE: Smash Bros. Brawl Discussion Thread

Yeah, I played part of it with my friend, and I had a blast. When you have a friend playing with you it also gets really easy.



Issue 3 Out Now!

04-05-2008 01:55 PM
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Düme
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Post: #7178
RE: Smash Bros. Brawl Discussion Thread

BrawlMario31 Wrote:
Sure Subspace was a lil repetitive but I just thought it was awesome that Characters like Mario and Pit and Metaknight and Snake were interacting with each other....::GASP:: My fanboy is showing!!1!11


Isn't that what this game has been doing since the N64?

04-05-2008 04:54 PM
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BrawlMario31
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Post: #7179
RE: Smash Bros. Brawl Discussion Thread

Well yeah Lol But this one actually has them....Interacting. Like the part when Mario saw link after he took out Fake Peach. Mario got pissed and ran right for him with an intention of taking him out for good. I wuz like....Woah...GET EM MARIO!!...then i realized that I had to take out mario..-_-...Lol.

Hey I dont know if you guys have seen this but..i guess it kinda celebrates the release of brawl since it was their intention to do so. Its pretty funny. Especially the scene with Pikachu and Ash about his hat.

http://youtube.com/watch?v=g8n6MbVE-jY
Oh and it has sum suggestive content...just a warning for da kiddies.




Supersonic9- Orlando's Mario is the Cure for Cancer.


04-05-2008 05:23 PM
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pesticide
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Post: #7180
RE: Smash Bros. Brawl Discussion Thread

ROFL that was a funny video



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04-05-2008 05:48 PM
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