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Full Version: Details on Spielberg's Wii Game
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A true artist can find inspiration anywhere. But not many get to find it while playing Wii Tennis against Nintendo’s legendary designer, Shigeru Miyamoto. For director Steven Spielberg, however, that’s just another day out of the office. “Afterwards, we were talking about the Wii and I said, ‘Wouldn’t it be fun if we could dot-dot-dot?’ ” Spielberg says of his meeting with Miyamoto at a 2006 videogame conference. That dot-dot-dot turned out to be an action-puzzle simulator—code-named PQRS—that neatly blends the creativity of the building-blocks game Jenga with the charm of a Saturday-morning cartoon. It runs on top of a physics program that lets you manipulate blocks with the Wii remote as if it were an extension of your hand. Or, as Spielberg explains for all the non-geeks out there, “It just seemed like a great thing for the entire family to play together over Christmas. Although you don’t need the excuse of a holiday to enjoy it.”


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I was expecting something a little more exciting........
Exactly
Well, this game does sound like it will be fun but coming from Spielberg you'd expect more. I guess we can't knock it til we try it. Tetris probably sounded dumb to the first person who heard about it too. What, stack block on top of each other... Yeah, ok...
Watch this video. It looks fun!
http://www.gametrailers.com/player/21817.html

Anyone who likes this type of game should try Bontago
Wow this video has really changed my opinion on this game. It looks very fun and really adictive. Im going to buy it. Big Grin
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