07-16-2007, 03:08 PM
Yesterday, I was thinking to myself about the future and evolution of consoles. (Okay you got me, I was actually thinking about food).
You see, a lot of features have been set clearly in stone by Nintendo. When you think about it, the next Wii will effectively have to have:
All these things will have to come as standard, or something similar, simply because of market appeal. Nintendo are currently aiming their products directly in between the eyes of non-gamers, and have had quite a success. Now imagine this. How easy would the transfer from one console to another be for parents/new gamers if, like the service standard usually is, the console was completely different.
Take the Mii. The Mii system has been a huge attraction, so Nintendo may even employ a way of transferring over your Mii to a new home console.
Similarly, in the next portable console, Nintendo will have to place in it:
While I say "Two screens, I myself am not entirely convinced that the next DS will have a Dual-Screen, but may just use a slightly larger touch screen, with varying pressure sensitivity levels. It may be like Microsoft Surface, where the device can detect multiple inputs at once rather than just one, and may be similar to Apple's iPhone in which it is stylus-free. There are already rumors surfacing about a button-less DS as well, where the system is just one big touch interface. We will have to see.
But the main point of this thread is this. Where do you think Nintendo can now go? Will they be forced to take the "my graphics are better than yours" route, perhaps take the Wii, make a bigger storage facility for games and add nicer visuals. But that's not the Nintendo I know.
The gaming industry is getting bleak, there is no doubt. And if Nintendo manage to create a hugely successful innovation for their next consoles, what will they do in the generation after that?
Back in 2001, we would have never thought that the future of gaming was in motion sensing, in fact, the thought would never have even crossed our minds. Gamecube was a failure, Nintendo know that. As a piece of hardware it provided nothing new. It relied on five star software to pull it through; games like Grand Theft Auto, Final Fantasy, Black, and Rainbow Six. Oh wait.
I look forward to be dazzled and amazed by Nintendo in a few years again.
Opinion as always.
CZMQFRG
You see, a lot of features have been set clearly in stone by Nintendo. When you think about it, the next Wii will effectively have to have:
- Motion Sensing
- IR Pointing
- A Mii System
- A Remote-like controller
- An attachment, second handed controller
All these things will have to come as standard, or something similar, simply because of market appeal. Nintendo are currently aiming their products directly in between the eyes of non-gamers, and have had quite a success. Now imagine this. How easy would the transfer from one console to another be for parents/new gamers if, like the service standard usually is, the console was completely different.
Take the Mii. The Mii system has been a huge attraction, so Nintendo may even employ a way of transferring over your Mii to a new home console.
Similarly, in the next portable console, Nintendo will have to place in it:
- A Touch Interface
- A Microphone
- Two Screens
While I say "Two screens, I myself am not entirely convinced that the next DS will have a Dual-Screen, but may just use a slightly larger touch screen, with varying pressure sensitivity levels. It may be like Microsoft Surface, where the device can detect multiple inputs at once rather than just one, and may be similar to Apple's iPhone in which it is stylus-free. There are already rumors surfacing about a button-less DS as well, where the system is just one big touch interface. We will have to see.
But the main point of this thread is this. Where do you think Nintendo can now go? Will they be forced to take the "my graphics are better than yours" route, perhaps take the Wii, make a bigger storage facility for games and add nicer visuals. But that's not the Nintendo I know.
The gaming industry is getting bleak, there is no doubt. And if Nintendo manage to create a hugely successful innovation for their next consoles, what will they do in the generation after that?
Back in 2001, we would have never thought that the future of gaming was in motion sensing, in fact, the thought would never have even crossed our minds. Gamecube was a failure, Nintendo know that. As a piece of hardware it provided nothing new. It relied on five star software to pull it through; games like Grand Theft Auto, Final Fantasy, Black, and Rainbow Six. Oh wait.
I look forward to be dazzled and amazed by Nintendo in a few years again.
Opinion as always.
CZMQFRG

