07-21-2007, 01:34 AM
I just played The Bigs at EB Games today and here just a few things I walked away with after maybe 20 minutes of playing it.
PROS:
I'd score it around a 5.8/10
PROS:
- I liked the arcade style gameplay of getting points for hits, strike outs, double plays, etc. There's points also fill up a meter. Once it's full you can either use it while batting to guarantee yourself a home run, or while pitching to make the best hitters look silly.
- umm... At least the game was licensed and used real players...
- The graphics. Simply atrocious. I thought people were overexagerating when they mentioned N64 graphics. Well, they were, but not by very much.
- The controls. There felt like a bit of a delay between swinging the remote and your player swinging the bat. It made batting VERY hard. In the field, I liked that flicking the remote in certain directions would make your player dive, but needing to hold A to do it was just plain stupid and I never got used to it. The controls also didn't read right. You'd do the motion to throw to first base and your player would inexplicably go to home. Pitching however, worked. Not much more I can say there.
- There's no depth. You can either play a game against the computer or a friend, or try the home run competitions which the delayed controls ruin. The Rookie Challenge/Career mode wouldn't be bad if you were able to go past a single season.
- The nunchuk isn't used for motion, only for the control stick and rarely the buttons.
- Baserunning is bad and flawed. Once you get the hang of having your player manual round a base instead of stopping at one and then moving on to the other things aren't bad. But I don't know if the movement just wasn't reading right or I was doing something wrong but sometimes I'd want a player to slide but instead they'd stop in between two bases.
I'd score it around a 5.8/10



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