08-09-2007, 08:14 PM
The Legend of Zelda: Twilight Princess is the newest addition to the zelda series, excluding Phantom Hourglass. This is my review.
Contents:
1: Graphics
2:Storyline
3:Gameplay
4:Overall
1. Graphics
Wow. I was truly amazed when i popped in TP and started playing. From the box art, i assumed that it was going to look good, but holy crow, was i ever proved wrong. It wasn't just good. It was wonderous. When i look at Link in TP and compare it to Cel-Shaded or OoT, I think, "Look how far the games have come graphic wise: Link has every tiny detail in his uniform. Epona looks like a true horse from real-life. The enemies, take the boss of the Arbiter's Grounds(Sorry, forgot name). He must have taken ages to reallly get the details, shading and overall surroundings correct. Then there's the overall world graphics. I thought that the while the world was large and expanding, it was also very accurate with every moving object on the scene.I felt that the designers worked 200% at LEAST to create the environment of Twilight Princess. Wolf Link looked pretty good, although in my eyes, they could have given him a bit mroe texture and detail, maybe a bit scruffier fur, like he really looked like he had been starved. In the beginning, he still looks well-fed even though he's stuck in a cell. What they could have done was made it look so he resembled a starving, tired wolf instead of the real toughie that link really is. Overall rating for Graphics- 9.5/10.
Image of a sunset on Hyrule Field.
2: Storyline
I felt that the storyline had a lot of zing, a very large and long game, they did great at the dungeons. When it comes to a very long and challenging game, Zelda TP has it in the bag. I really appreciated how they made it so you really had to bust your brain thinking about where exactly to go next, or how to solve a certain puzzle in between collecting a certain key item. That really made me happy to know that you really had to think, just like OoT. I felt that the story was truly a great asset, and they perfected it for this game. The end boss could have been a bit better, however, not that i thought it was bad, i truly enjoyed it, but it could have had a bit more detail, not just the horse-sword battle. After a long wait for a face-to-face Link-vs-Ganondorf, I think that Nintendo could have let a bit more fight go into it, you know what I mean?
Aside from the main storyline, I was very impressed with all the side-quests this game had to offer, and was truly blown away by the size of this game. This game had more to offer than any other zelda game in the trilogy, in my opinion. I enjoyed it when i could relax, and go fishing for fun at the fishing pond. The pricey cost of the guide was a bit over the brim, but wo needs a guide anyway? First-timers always get a free guide, but after that, I got it down so easily that I could memorize every technique to it. Then there's the Golden Bugs for Agatha, the Poe Souls, Rollgoal (Omigod that's hard), the Howling Stones, Heart Pieces, and the Hidden Grottos. That's a lot.
Then there's the return of some familiar villages, like Kakariko and Castle Town, returning for the first time from OoT and Majora's Mask. They truly know what a Zelda fan needs (in my eyes). The change to Kakariko made it look smaller but the upgrades in the buildings and the different tribal style was better than good enough.
Overall for Storyline: 9/10.
3: Gameplay
I loved the concept for this game. When I was swinging the sword like Link himself, I fell in love with this game. I really enjoyed the whole thorough controls, like the Bow & Arrow, the Fishing Rod and all sorts of other manoeuvers. I for one liked the Parry attack, where you slide around him and swing up. That made me feel alive when i thrusted the blade. I truly enjoyed playing this game, and I hope that the next Wii Zelda title will be just as good (assuming they make one). The overall concept of the hands-on playing was the best addition to a Zelda game yet (Also they didn't have the technology when it came to OoT). Overall the gameplay was wonderful. It was easy to understand what to do and how to control everything, and i truly appreaciated the guidance Nintendo built in to this game.
Overall for Gameplay: 10/10.
4: Overall
Overall, this game was the best in the Zelda Trilogy to date, and i enjoyed completing it for Wii and Gamecube. I hope to be posting my review on the Gamecube Edition soon enough, and I hope to be seeing another game just like this one in the future. I do hope they make the end boss a bit better though, that was the only true thing that needed improvement.
Overall for The Legend Of Zelda: Twilight Princess: 9.8/10.
Credits:
Nintendo for making this game.
Me for making this (lol)
WiiLoaded for giving me a place to put this.
You, the reader, for reading this.
Anyone can put this up anywhere if someone decides to copy it, but before you do, send me an email so I can confirm it. Thank you for your cooperation!


Thank you again for reading this, and I hope to talk to you all again soon!
-Wii_Kick_Butt/Adam/Ultima
Contents:
1: Graphics
2:Storyline
3:Gameplay
4:Overall
1. Graphics
Wow. I was truly amazed when i popped in TP and started playing. From the box art, i assumed that it was going to look good, but holy crow, was i ever proved wrong. It wasn't just good. It was wonderous. When i look at Link in TP and compare it to Cel-Shaded or OoT, I think, "Look how far the games have come graphic wise: Link has every tiny detail in his uniform. Epona looks like a true horse from real-life. The enemies, take the boss of the Arbiter's Grounds(Sorry, forgot name). He must have taken ages to reallly get the details, shading and overall surroundings correct. Then there's the overall world graphics. I thought that the while the world was large and expanding, it was also very accurate with every moving object on the scene.I felt that the designers worked 200% at LEAST to create the environment of Twilight Princess. Wolf Link looked pretty good, although in my eyes, they could have given him a bit mroe texture and detail, maybe a bit scruffier fur, like he really looked like he had been starved. In the beginning, he still looks well-fed even though he's stuck in a cell. What they could have done was made it look so he resembled a starving, tired wolf instead of the real toughie that link really is. Overall rating for Graphics- 9.5/10.
Image of a sunset on Hyrule Field.
2: Storyline
I felt that the storyline had a lot of zing, a very large and long game, they did great at the dungeons. When it comes to a very long and challenging game, Zelda TP has it in the bag. I really appreciated how they made it so you really had to bust your brain thinking about where exactly to go next, or how to solve a certain puzzle in between collecting a certain key item. That really made me happy to know that you really had to think, just like OoT. I felt that the story was truly a great asset, and they perfected it for this game. The end boss could have been a bit better, however, not that i thought it was bad, i truly enjoyed it, but it could have had a bit more detail, not just the horse-sword battle. After a long wait for a face-to-face Link-vs-Ganondorf, I think that Nintendo could have let a bit more fight go into it, you know what I mean?
Aside from the main storyline, I was very impressed with all the side-quests this game had to offer, and was truly blown away by the size of this game. This game had more to offer than any other zelda game in the trilogy, in my opinion. I enjoyed it when i could relax, and go fishing for fun at the fishing pond. The pricey cost of the guide was a bit over the brim, but wo needs a guide anyway? First-timers always get a free guide, but after that, I got it down so easily that I could memorize every technique to it. Then there's the Golden Bugs for Agatha, the Poe Souls, Rollgoal (Omigod that's hard), the Howling Stones, Heart Pieces, and the Hidden Grottos. That's a lot.
Then there's the return of some familiar villages, like Kakariko and Castle Town, returning for the first time from OoT and Majora's Mask. They truly know what a Zelda fan needs (in my eyes). The change to Kakariko made it look smaller but the upgrades in the buildings and the different tribal style was better than good enough.
Overall for Storyline: 9/10.
3: Gameplay
I loved the concept for this game. When I was swinging the sword like Link himself, I fell in love with this game. I really enjoyed the whole thorough controls, like the Bow & Arrow, the Fishing Rod and all sorts of other manoeuvers. I for one liked the Parry attack, where you slide around him and swing up. That made me feel alive when i thrusted the blade. I truly enjoyed playing this game, and I hope that the next Wii Zelda title will be just as good (assuming they make one). The overall concept of the hands-on playing was the best addition to a Zelda game yet (Also they didn't have the technology when it came to OoT). Overall the gameplay was wonderful. It was easy to understand what to do and how to control everything, and i truly appreaciated the guidance Nintendo built in to this game.
Overall for Gameplay: 10/10.
4: Overall
Overall, this game was the best in the Zelda Trilogy to date, and i enjoyed completing it for Wii and Gamecube. I hope to be posting my review on the Gamecube Edition soon enough, and I hope to be seeing another game just like this one in the future. I do hope they make the end boss a bit better though, that was the only true thing that needed improvement.
Overall for The Legend Of Zelda: Twilight Princess: 9.8/10.
Credits:
Nintendo for making this game.
Me for making this (lol)
WiiLoaded for giving me a place to put this.
You, the reader, for reading this.
Anyone can put this up anywhere if someone decides to copy it, but before you do, send me an email so I can confirm it. Thank you for your cooperation!



Thank you again for reading this, and I hope to talk to you all again soon!
-Wii_Kick_Butt/Adam/Ultima
suggestions for next time to make it stand out more: