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Full Version: Killzone 2 Uses 2GB Per Level!!
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greaserlee Wrote:

Kindrik Wrote:

gft77 Wrote:
I might be way off, but I don't think this is gonna be the type of game where your gonna "run and gun" your way through enemies. Unlike games like Metroid Prime 3, and other faster paced games, I don't think 60fps should be a benchmark of quality.

As for the polygons in the faces...yeah that's a lot, but I look forward to when we can use the Playstation Eye and put our own faces of ourselves and family/friends as soldiers beside us fighting...

I never played the original Killzone but assumed it was your standard run and gun shooter. And as far as Metroid, "run and gun" and "fast paced" don't fit the series at all.

If they could really use the PS Eye that way one day it would open character creation up so much. Imagine PlayStation Home with a very detailed representation of your face.

kinda like what ubisoft did with Rainbow 6:Vegas and slapping your face onto the character with the 360's cam?

Really? I never heard about that. How accurate/good did it look?

Kindrik Wrote:

greaserlee Wrote:
kinda like what ubisoft did with Rainbow 6:Vegas and slapping your face onto the character with the 360's cam?

Really? I never heard about that. How accurate/good did it look?

it's alright. it's basically like slapping a skin onto a blank face. i hear it's really difficult to take your pic and have it come out correctly though. some people have gotten creative with the camera. they were able to insert celebrities' faces and other crazy stuff.

check them out here:
http://forums.ubi.com/eve/forums/a/tpc/f...068015/p/1

Some of those look pretty damn good. I guess it would just take a lot of time and dedication for you to perfect your guy.
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