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According to German website eXp, and recently re-affirmed by Gamespot, an announcement was made regarding Haze at Leipzig that caught our attention. It seems that the title, initially scheduled as a PS3 exclusive for this year and slated for a 360 release early next year, has become a permanent exclusive feather in Sony's cap. If you're looking for a console version of Haze, you've only got the PS3 to choose from. Yep -- the 360 version has dropped off the map along with the PC build. We don't know why.

To keep this from becoming a "ha, ha, take that 360 bots!" comment thread, we'd like to discuss a few of the reasonings for this announcement -- all speculative, of course. First, Sony doled out a hefty sum of money to grab the game's exclusivity forever. To do that, they must be confident in the game's ability to sell well and is getting incredibly positive reactions from gamers and game journalists, which it really is. A second possible reason is the difficulty Haze developers are having moving all the stuff from the PS3 to the 360 -- utlizing Blu-ray and standard hard drive space may have spoiled them. It's not to say they couldn't actually make the game for 360, it's just that they felt the quality of the experience would be severely hampered and scrapped it. We'd sooner give the nod to our first assumption, but we'll leave it up to you guys to discuss this. Either way, we know the PS3 will be getting a fantastic game built with its strengths in mind.

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I wouldn't be surprised if Sony did spend a lot of money to get this game exclusively. Aside from MGS4, they need some great exclusive titles in the future.
sony must've seen something to warrant stealing this title for themselves.

and after reading *this artice*, it could actually be a sleeper hit.

Quote:
In general I found the controls themselves very tight and the map construction was both spread out and vertical in some places, the sort of combination I love in my first-person shooters.

Littlewood said the games online play will support up to 24 players online, something that's being tested an awful lot right now over at the Free Radical studios. The studio might even push out an open public beta, though that hasn't been decided yet.

"We are going to use every single last second we have to try and balance the game," Littlewood said. "You can never have enough time when you balancing a game."

In the coming months, the team plans to also shift the focus on the game from the deep and very interesting storyline, to the games nuanced and asymmetric gameplay. Hoping in the shift that gamers understand that Haze isn't about one or the other, but both.

"We are under no delusions that the market is split between people who like the plot and people who pick up on gameplay," Yescombe said.

i hope this public beta does happen since im looking forward to MP part of the game more so than the SP.

Im glad Sony have bothered to make this a PS3 exclusive forever, its just what they need.
Hmmm....I dont know what to say.... HA HA 360 FANBOYS!
sorry....I just had to....Haze did look like an incredible game. But lets hope Sony can start to hype it this Tokyo Game Show....or maybe E3 08
Haze looks like a good game...

Lair looked like a good game.
Heavenly Sword looked good.

both are receiving so-so reviews. The point is, Sony is suffering from over hype. Their games look and sound awesome, until they're actually released and then they bite hard.
This game needs to be played (final version) before it is judged as a good game.
[/rant]

It doesn't seem like a bad idea to me to pay off developers for exclusivity. Sony needs more exclusive titles.
For the sake of Sony, I hope this title stays exclusive and turns out great. They REALLY need a title good enough to help boost sales, and the fact that Free Radical is making this, they might actually have something going here.
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