09-13-2007, 06:50 PM
09-13-2007, 09:46 PM
Cause Nintendo thinks they can pull in the fu**ing casuals into hardcore games. Big mistake and it's starting to piss me off. First Zelda, now this. Not mention I heard Phantom Hourglass was really easy. Please Nintendo, don't do the same to Brawl or Galaxy. I will more or less abandon my Wii if that happens.
09-14-2007, 03:25 AM
You can see it already happening to Brawl.
And I bet Galaxy does it as well. Remember how easy Bowser is in Sunshine?
And I bet Galaxy does it as well. Remember how easy Bowser is in Sunshine?
09-14-2007, 10:32 AM
SlaterSharp Wrote:
WHY IS EVERYTHING ON THE WII BEING DUMBED DOWN?????
Just like Link's tether recovery in SSBB... I think hardcore games should still apply, at least somewhat, to hardcore gamers. Put some challenge into them.
09-14-2007, 12:09 PM
Wiiwillrockyou Wrote:
SlaterSharp Wrote:
WHY IS EVERYTHING ON THE WII BEING DUMBED DOWN?????
Just like Link's tether recovery in SSBB... I think hardcore games should still apply, at least somewhat, to hardcore gamers. Put some challenge into them.
agreed, the games do seem to be getting easier....and i doubt its me getting better.
09-14-2007, 12:22 PM
LAWLS
I have no complaints, so far this is the only nintendo game [besides my beloved LoZ] that I have no fair complaints about.
I have no complaints, so far this is the only nintendo game [besides my beloved LoZ] that I have no fair complaints about.
09-14-2007, 04:16 PM
I don't have many complaints, I mean, I know why the doors don't open right away. As long as it takes no longer than 10 seconds I'm good.
09-14-2007, 07:40 PM
Theres a place in Byro Jungle where the doors took almost half a minute to open for me...
09-14-2007, 11:11 PM
Yeah, its in some small room with the huge window where you could see the seed. Three doors and no matter which you choose, it always takes really long to load.
09-15-2007, 03:50 AM
Well, lets all ask for loading screens instead then. Because that'd be much cooler >.>
09-15-2007, 02:10 PM
Nah I'm just pointing out that the first time I was in there, I was fighting 4 pirate commandos with a power beam and the FRICKIN DOOR WOULDNT OPEN
09-15-2007, 10:57 PM
Just take a deep breath and fight them.
09-16-2007, 03:11 AM
keep shooting the door.
doesnt open faster, but hell, youre shooting at it isnt that fun?
doesnt open faster, but hell, youre shooting at it isnt that fun?
09-17-2007, 04:35 AM
Not when there are enemies attacking you >_> lol.
Just dance and run around the room until the door opens. It isn't hard if you really are THAT desperate to avoid conflict.
Just dance and run around the room until the door opens. It isn't hard if you really are THAT desperate to avoid conflict.
09-17-2007, 07:58 AM
I agree with you LMX that this is better than loading screens, but It seems like the longer you get into the game, the longer the doors take to open. One door I timed it, 22 seconds, it just makes you mad because you are used to doors opening right away from earlier in the game, and then they take such a long time it just starts to piss you off
11-24-2007, 04:36 AM
lol when you move around the room to pass time the dooor opens - you dash towards it and it closes JUST before you get there XD
for some reason i found doors opened faster when shot in hypermode - must be something to do with the whole no colour thing.
what happened to the orange phazon then???
and er... there was something else but i forgot
for some reason i found doors opened faster when shot in hypermode - must be something to do with the whole no colour thing.
what happened to the orange phazon then???
and er... there was something else but i forgot

11-24-2007, 08:25 PM
The Orange Phazon I think was only at the Impact Crater on Tallon IV... of course there is always the possibility that it was scattered elsewhere as well but to our knowledge the planet's that Samus visited didn't have such cases.
Pages: 1 2