07-27-2006, 11:46 AM
here's the info:
Characters (known so far):
Zero-Suit Samus (and probably regular Samus)
Snake
Meta knight
Wario
Pit
Twilight Princess Link
Mario
Pikachu
Kirby
Ridley (alien from Metroid)
Bowser Jr.
Wind Waker Link
Characters replaced (known so far):
Young Link
Ice-climbers
Mr. Game &Watch
Other Info:
Developer: HAL Labs
Publisher: Nintendo
Genre: Fighting
# of players: TBA (To Be Announced)
Online Play: YES!
ESRB: RP (Rating Pending)
Release Date: TBA 2007
Accessories: TBA
Controller: GC (Game Cube- or game cube style controller for Wii)
More Info:
New RUMOR to hit the wire for Super Smash Bros Brawl today.
On a Japanese blog apparently run by a programmer for Super Smash Bros Brawl, they've released two new secrets about Super Smash Bros Brawl.
One of the secrets are that each level will feature destructible terrain that will burn, blow up or even crumble away.
The second secret is that characters will be customizable. Each character will have an array of new moves which you can assign and adjust including speed and power statistics, and even the ability to customize costumes.
It is still unknown as to whether or not this will be included for online play, but it would be an awesome feature if it is.
Some new details have emerged about the new Smash Bro's outing on the Wii console.
The details include -
- Any non Nintendo characters in the game MUST have appeared on a Nintendo platform.
- The speed of the game will be moderate compared to the cube version.
- Every characters ability is being re-defined from the beginning in order to allow more freedom in the air.
Lets hope they have still more to come.
Masahiro Sakurai the creator old SSB. has decided to have Brawl set up so it works with the controls of the old game cube: no waving about of the remote required. However you can toggle between using the motion sensor and using the old-fashioned control system.
Thats not bad really, personally I prefer to use the old controls, imagine it exactly the same as SSBM only with better graphics, more characters, and an all- round cooler game.
''We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been,'' said Sakurai. ''The Wii hardware has sockets for the Game Cube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet.''
It is now official: Nintendogs aren't a playable character, they are an item that blocks the screen.
Sakurai states that Wario really does have a fart attack as implied in the trailer, and Snake can really go in his box.
''We thought a lot about what to do with Snake and his moves in Super Smash Bros. Brawl,'' said Sakurai. ''As you all know Snake walks around with a gun, but with Super Smash Bros. I didn't want to bring in a lot of real weapons. So that was a real challenge. But conversely, if we could use things like rocket launchers and other explosives, not only would that be fitting for Snake, but it would work for the other characters. But who knows. Maybe Snake will exclusively use explosives throughout the game.''
oh and the characters from SSBM (Super smash bros. melee) is in there! (except mr.gameandwatch, iceclimbers, and younglink)
Characters (known so far):
Zero-Suit Samus (and probably regular Samus)
Snake
Meta knight
Wario
Pit
Twilight Princess Link
Mario
Pikachu
Kirby
Ridley (alien from Metroid)
Bowser Jr.
Wind Waker Link
Characters replaced (known so far):
Young Link
Ice-climbers
Mr. Game &Watch
Other Info:
Developer: HAL Labs
Publisher: Nintendo
Genre: Fighting
# of players: TBA (To Be Announced)
Online Play: YES!
ESRB: RP (Rating Pending)
Release Date: TBA 2007
Accessories: TBA
Controller: GC (Game Cube- or game cube style controller for Wii)
More Info:
New RUMOR to hit the wire for Super Smash Bros Brawl today.
On a Japanese blog apparently run by a programmer for Super Smash Bros Brawl, they've released two new secrets about Super Smash Bros Brawl.
One of the secrets are that each level will feature destructible terrain that will burn, blow up or even crumble away.
The second secret is that characters will be customizable. Each character will have an array of new moves which you can assign and adjust including speed and power statistics, and even the ability to customize costumes.
It is still unknown as to whether or not this will be included for online play, but it would be an awesome feature if it is.
Some new details have emerged about the new Smash Bro's outing on the Wii console.
The details include -
- Any non Nintendo characters in the game MUST have appeared on a Nintendo platform.
- The speed of the game will be moderate compared to the cube version.
- Every characters ability is being re-defined from the beginning in order to allow more freedom in the air.
Lets hope they have still more to come.
Masahiro Sakurai the creator old SSB. has decided to have Brawl set up so it works with the controls of the old game cube: no waving about of the remote required. However you can toggle between using the motion sensor and using the old-fashioned control system.
Thats not bad really, personally I prefer to use the old controls, imagine it exactly the same as SSBM only with better graphics, more characters, and an all- round cooler game.
''We found that trying to implement too much motion-sensory functionality can get in the way of the game. We're looking at keeping the control simple, as it has been,'' said Sakurai. ''The Wii hardware has sockets for the Game Cube controller, too. So I'll just say now that you may not want to throw away your GCN controller yet.''
It is now official: Nintendogs aren't a playable character, they are an item that blocks the screen.
Sakurai states that Wario really does have a fart attack as implied in the trailer, and Snake can really go in his box.
''We thought a lot about what to do with Snake and his moves in Super Smash Bros. Brawl,'' said Sakurai. ''As you all know Snake walks around with a gun, but with Super Smash Bros. I didn't want to bring in a lot of real weapons. So that was a real challenge. But conversely, if we could use things like rocket launchers and other explosives, not only would that be fitting for Snake, but it would work for the other characters. But who knows. Maybe Snake will exclusively use explosives throughout the game.''
oh and the characters from SSBM (Super smash bros. melee) is in there! (except mr.gameandwatch, iceclimbers, and younglink)
or at least not all the time!
*packing personal crap in suitcase*
but bad if it hits you