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There was a huge uproar days after RedOctane's hit Guitar Hero III released. The game advertised that it displayed audio in stereo as well as Dolby Pro Logic II. Unfortunately, the Wii edition only put sound out in mono. According to information, many people posted on the official Guitar Hero III message board complaining about the problem. Many people e-mailed customer support regarding to the issue as well. The response was the typical response that the issue was being looked into. The error is apparently now being solved.

"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game," said Activision spokeswoman Rhy-Ming Poon. "We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."

So according to this, you can simply send your Guitar Hero III disc back and receive a corrected disc at no charge (aside from mailing). Any games purchased after the fix early next year should have the corrected audio format as well. There's still no mention of why the error occurred in the first place. It doesn't look like Activision or RedOctane will release an answer to that question either. At least there's a fix though.

Written By: Nomad

Source (via IGN)

move bump
Good and bad--I'm glad they're fixing it, but I don't wanna send them my disc Sad
me aether 1 it disturbs play and 2 What if it doesn't come back !!huh?
It'll come back.
I just don't think it would be worth the hassle.

(Why not get Nintendo to allow a harddrive, so they can release patches/firmwares instead of all the disk replacing crap?)
Faster, more efficient, and no hassle.
Unless you don't have internet.. then I have no idea if you're even considered an inhabitant of modern society.
lmao whats the diff. in paches if we get a harddrive?
Patches require a place to be held.
A harddrive would be needed to hold all these patches, the 512MB in the console itself would hardly be enough to hold so much as 2 patches.

choices are:

1:Replace disks: Lose ton of cash (company), everyone has to mail it in, (wait a week, pay for S&H) Recieve disk, find that something is wrong again, repeat.

2: Patches: Install latest patch, Play.
Doesn't work? Wait for next patch, should be out within a few hours if the error is critical, a day at most.

So in the end, for both us and the company, patchs are a much better idea, plus, patches can include add-ons to the game. More songs for GH3, an added character playable in Mortal Combat, etc.
They wouldn't replace disks or make a whole new game for these small changes. But they'd do it for a patch.
Patches are definitely a better idea.

If Nintendo weren't so stupid that they couldn't see the USE of a HDD.

Seriously, is the company run by morons?
Honestly these b-stards need to replace the discs without us having to send them old ones. With the large influx of people requesting replacements, the long line of a wait will be a major deterrent when it comes to sending them in. So they will be a bunch of excess copies with mono tracks floating around. That sucks but it's Activision's fault.

It's just like when I get prints made...If I messed something up and the print shop mass produces that flaw, it's fault of my own and I still have to pay for them. The consumer should only have to provide proof of purchase and have the option to send the bunk disc in if they want to...
But then there's the problem of people giving their "buggy" discs to friends or selling them to others which would cut into Activision's sales. Of course, right now it wouldn't mean much, but once Guitars start being available for purchase separately from the game it would be a big problem for them.
not really. if you want the fixed version you have to send in the old disc. so you either live with the mono sound for now and then do whatever with it later, or get it fixed and then whatever you do with it, the next person will have a fixed disc. Activision will have tons of defective discs though
I don't think many people will send their disc in. From the reaction of many on this site when the game was released and the problem identified, most people didn't care about the sound in the game. If that's the only issue with the game, which is what I've heard, then I can't imagine anyone giving up their disc for a new/fixed one.
If I buy this game next week, will I have to send it away again to get the audio fix? Urgh
If I already had the game I probably wouldn't send it in just to avoid the hassle, but I may decide to just wait it out and get the game once it starts shipping with the fixed discs.
But Christmas.........

Kindrik Wrote:
But then there's the problem of people giving their "buggy" discs to friends or selling them to others which would cut into Activision's sales. Of course, right now it wouldn't mean much, but once Guitars start being available for purchase separately from the game it would be a big problem for them.


And that's why I brought up the whole idea about me messing up a composition that I had printed, and still having to pay for it. What am I going to do with hundreds of prints I just paid to have produced? I could throw them away, but instead I'll wind up giving them away instead of turning a profit. It's a similar parallel with the GH3 discs.

Activision screwed up. They should have really tested the hell out of it, and really made sure that the sound quality was where it needed to be considering the game focuses around music. Sure it runs the risk of people giving the buggy discs to their friends, but hey it's Acti's own damn fault. Their customers should not be inconvenienced for their mistake. And even if the buggy discs do get passed around, whoever gets the discs still has to buy the guitars unless they wanna play a crap wiimote control scheme.

Bottom line is they should issue fixed discs without having to return the old ones and deal with the fact that they screwed up and take the loss. It's not like those clowns at Activision have anything to lose, other than a few rolls of toilet paper made of mashed up $100 bills...

Rawrmander Wrote:
Patches require a place to be held.
A harddrive would be needed to hold all these patches, the 512MB in the console itself would hardly be enough to hold so much as 2 patches.

choices are:

1:Replace disks: Lose ton of cash (company), everyone has to mail it in, (wait a week, pay for S&H) Recieve disk, find that something is wrong again, repeat.

2: Patches: Install latest patch, Play.
Doesn't work? Wait for next patch, should be out within a few hours if the error is critical, a day at most.

So in the end, for both us and the company, patchs are a much better idea, plus, patches can include add-ons to the game. More songs for GH3, an added character playable in Mortal Combat, etc.
They wouldn't replace disks or make a whole new game for these small changes. But they'd do it for a patch.

thx Smile

Good thing I didn't buy it yet. I didn't buy it cuz i didn't have enough money. Yay for not having any money!!!!!
lol I'm going shopping for i tomorrow Sad/Smile

LMX Wrote:
Seriously, is the company run by morons?


Yes. Yes it is.

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