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Full Version: Killzone 2 developers pull a fast one (again): Admit touching up screenshots
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If you thought that Killzone 2 had been looking too good to be true, then it's quite possible you were correct in your assumption. Developer Guerilla has admitted that the last batch of screenshots had been "touched up" to make them look better than they actually were. Bad form, you dirty boys. Bad, bad form.

Guerilla's Seb Downie made the confession on the official PS3 forums, trying to justify the misleading promotional material by saying the enhancements were only small:

    They are only the tiniest bit touched up. Short answer is yes. Long answer is that there was a little bit of colour-correction done and some minor polish, but nothing major. Still very close to reality and it looks better in motion in my opinion.

Frankly, I think it's a pretty crappy stunt to pull on the people following this game. We'd already been lied to once before when the infamous "demo" footage for Killzone 2 a few years back turned out to be CGI, and now they're admitting to altering screenshots to make them look better. Touching up pictures may work for supermodels and pornstars, but when games are judged on how they actually look, this kind of underhanded behavior is not cool and not something any consumer should condone.

It's worrying how obsessed with the graphics Guerilla and Sony seem to be with Killzone games, to the point of lying about them. Might explain why the first one had such disappointing gameplay. Stop trying to wave your graphics-peen around and actually concentrate on making a good game, please.

source

damn damn damn, and a couple more for good measure.  I think we'll just have to wait and see what the finished product looks like to see if we've been totally dicked over on this title.

UPDATE:

[attachment=1169]

I know it's a small picture, but the one on the right is the touched up one.
I'm not even concerned about graphics, as the "untouched" still look fine. My beef is that the game play really needs to be improved, KZ1 was a nothing, an average, cast aside shooter. Why should I believe KZ3 should be anything different? It could go the way of LAIR, (great looking, but sucky game play). Sony should work on making games more fun before they worry about this stuff.
I agree with your graphics comment, because we don't need this game to be looked at like Halo3 or COD4 which isn't running in high res, and a bunch of people ***** about it. I think both game play and graphics should be coupled together, and I will gladly give up a little graphics presentation for a game that plays great.
what an extremely good way to lose respect for a company. lie that something is so much more than what it really is. it'd be like finding out The Colonel's secret recipe is salt & pepper

just make the game what it is. if it's not what you want it to be, make it more. developers should never ever EVER have to trick people into playing. if they keep this up, people may play Killzone 2, but Killzone 3 or whatever their next game is will be a flop
Were the E3 trailers (from the last E3) touched up as well? They looked pretty phenomenal as well. Either way, I'm not too worried about this one, it will still look outstanding. The gameplay could be a different story though...
let's just hope they learned their lesson from the previous Killzone and give us some great game play.

gft77 Wrote:
I agree with your graphics comment, because we don't need this game to be looked at like Halo3 or COD4 which isn't running in high res, and a bunch of people ***** about it. I think both game play and graphics should be coupled together, and I will gladly give up a little graphics presentation for a game that plays great.


Very few, if any, console games can render in HD. The current console hardware can't do it, too little memory, too weak of hardware. PCs can, though, which is why the Wii is really my primary "console".

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