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It is expensive . . x_X But what's stopping you?
Im not sure what I really want to do. Lately Ive been having dreams of being a Cop. But my current job is in education, and i love that. But my dream is to own my own dev. studio and my own better version of Gamestop.


too much ambition. and funny thing is im persuing them all in their own way.
I did the same thing for a couple years, and all I was left with was this, so now that's what I'm gonna do. I'd totally shop at a store that's better than GameStop.You should do that.
I want to get a career in the gaming industry, but my dad wants me to get a business degree...So I was thinking of trying to focus on the business aspect of the gaming industry....Like being a CEO of a company such as Nintendo (Reggie, Imma kick your arse andtake your name one day!). How would I go about doing that? Like, which college, etc. Right now, I'm a high school freshman in the International Baccalaureate program.

Sora267 Wrote:
I want to get a career in the gaming industry, but my dad wants me to get a business degree...So I was thinking of trying to focus on the business aspect of the gaming industry....Like being a CEO of a company such as Nintendo (Reggie, Imma kick your arse andtake your name one day!). How would I go about doing that? Like, which college, etc. Right now, I'm a high school freshman in the International Baccalaureate program.

You know, Reggie didnt get his big shot to where he is at today through gaming. Yes. He is a big time fan, but nonetheless... is a suit like all VP/P/CEO/CFO's

he got his ball rolling working in marketing for a magazine big time mag too, just can not remember what it was. and moved up in the business rankings. That what you have to do actually. Major in Business. Help run one. And be patient and lucky to find an opening in the gaming industry.

Or if you have some friends who want to run their own studio, while the handle the artistic work, you do the business side.

true. there are different aspects of the gaming industry. some of us are writers, some are program monkeys, some are drawers, modelers or such, and some are business men/women. there are many ways to be in the gaming industry
Yeah just ebcause you dont hear abou tthem, doesnt mean they arent there.
for some reason the 3rd 4th and 5th videos wont work for me. can u repost them please? i was really into it
ATM none of the videos are working.
But Ill find more.
gametrailers might be down, try again in about an hour or so
don't have time to go in-depth with much stuff, so i'll come back later and list all the sites i'm a part of and the tips and suggestions offered at GDC.

for now, here's what i can offer you:

1. go to college/uni. even if you don't believe that the education is worth it, it will give you time to search and network while possibly making a little money to survive if you need to start with an internship somewhere first. you can gain an in-depth education on the area you want to pursue, and having the background looks nice to companies. however, simply saying that you went to X school and got a BFA in Computer animation does not necessarily mean you're guaranteed a position. you HAVE to have a proficiency in each of the skills you'd need for the job, and you need to prove it. that being said, sure, you could work on a project without going to school and become a great master, and i will agree that learning on your own has its advantages. but i find that having at least a little direction from a professor is extremely helpful, not to mention that they may know people in the business or people who know people in the business to help you out.

2. go to events. any events. any companies. just go. anything that has a time and place where you can talk to people in the business is almost essential. EfA gave me 4 people to add to my contacts within the industry, and i've been keeping in touch with them since then. getting feedback, getting other contacts, making myself more than just a person at an event that shows her face and feigns interest then never shows up again. it's good for the rep, and infinitely good for the network.

3. join sites. like i said, i'll post here again when i get the chance to go through all my sites and get their addys right. some of them you cant join (girls only, huzzah!) but i'll introduce you to the major ones that a good majority of the companies have people in. there are also "search" engines that can give you a list of who's hiring for what position, and it's really helpful to find smaller companies that you wouldn't necessarily find elsewhere. ill post some of those as well.

4. if you get through all that and find yourself in a position to get an interview, the one big suggestion is that you know the company, inside and out. what they produce, who they target, who works for them, recent changes to their staff, the position you want, etc. the more you know about them, the more likely they are to like you. start your knowledge pool now.

*will come back later with more, but needs to get through some other stuff fast before leaving again*
thanks LZ, any lil bit helps! =]
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game. Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.

Snake Wrote:
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game. Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.


look at a few pointers that LZ mentioned above.

learn some stuff from the web and books so you can get an idea of what it takes to create, design, and manage games. I started with Flash.

JuniorMints Wrote:

Snake Wrote:
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game.  Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.


look at a few pointers that LZ mentioned above.

learn some stuff from the web and books so you can get an idea of what it takes to create, design, and manage games. I started with Flash.


Yeah I read what Lz wrote, Thanks Lz. Smile

Also im going to pm you some questions about flash etc.

Snake Wrote:

JuniorMints Wrote:

Snake Wrote:
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game.  Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.


look at a few pointers that LZ mentioned above.

learn some stuff from the web and books so you can get an idea of what it takes to create, design, and manage games. I started with Flash.


Yeah I read what Lz wrote, Thanks Lz. Smile

Also im going to pm you some questions about flash etc.

i wouldnt be the one to dot hat, i havent done anything in flash since 04

=[

Snake Wrote:
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game. Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.


C++ For Dummies

Bai it noow

CosmicClause Wrote:

Snake Wrote:
Hey guys, suddenly I have made my mind up that after I leave school in July I want to go to College and study software development and game design. Getting into the Videogame industry has always been a dream of mine, but my mind always told me that the chances of that happening are pretty slim. so yeah, I plan on doing 2 years in college and then going on to University to study it more.

I have a very small amount of knowledge and how to make any kind of game. Before I go to college next year, could I start learning myself before hand? How could I start?

Thanks people.


C++ For Dummies

Bai it noow

I want it tuuuuh

I started off learning a basic language so that I could write some simple apps pretty quickly. Try VB/BASIC for that or try out some web design (PHP/JS, not HTML/CSS, anyone can code the latter two)

Then I bought Sams: Teach Yourself C++ in 24 hours. That was a good book, it got me my footing in the C++ language.

After that I bought JAMSA's C/C++/C# Programming Bible. This is an incredible reference for any beginner/intermediate C++ developer as it has information and examples about every aspect of C/C++ and some intro stuff to C# if you wanted it. I frequently find myself flicking through the pages to jog my memory on how to do something.

Then I made my first game, A Roguelike. Roguelikes are games that can be incredibly complex but they require next to no graphics code as it's all ASCII. This allows you to construct game logic without spending months modelling, texturing and writing DX/oGL code.

After that I bought "Game Coding Complete" by Mr. McShaffry. This one got me started on 3D game development. There's a second edition out now btw.

I then bought a book about writing 3D game engines, but I've yet to finish reading that one because it's a little over my head atm.

Other books I've heard good things about are:
Game Programming Gems Series
AI Game Programming Wisdom Series
GPU Gems Series
Graphics Gems Series
Shader X Series
Focus on Game Development Series



I'd also learn to use Lua for external assets, as it saves you to have to write your own scripting language
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