12-14-2007, 11:07 PM
I know a few of you are very interested in getting into the industry. A lot of it isn't just based on your talent and skill alone. A large majority of it come through networking. How do you network? Meeting people, getting your name out there. Working on solo projects and stuff. best example is Wiiloadeds own D4rk!
Need help in networking? Ill try to provide some link to some sites that could help. School and skill is obviously very important, but i'll see what I can do on the networking in for some of you that are interested.
http://wiredtalent.com/Default.aspx [Wiredtalent, great site to just generate your resume. From the looks of it, its a started up company. So it may not have that many companies to choose from. But they can still ge tyour name out there! Dec 14, 07]
http://www.gamejobs.com/default.aspv [Unlike Wiredtalent, this site has a broader rang of job.. mainly a lot of them aren't entry level. But if youre located outside of the US/North America in general, you can still find job listing for the UK as well! Dec 14, 07]
http://www.gamestester.com/directory.asp [Another site that isn't so clean and cool like Wiredtalent. but actually more effective for those who really are going to start from the bottom and work their way to the top! best testers play the games we want first for hours and hours of the same thing over an dover just to make sure that we gamers get the best quality. This site provides that well! Check it out for yourself if you are interested! Dec 14, 07]
http://www.gamerecruiter.com/jobs/
http://www.gamasutra.com/jobs/board.php
http://www.linkedin.com/ [Dec 24,2007]
[Video from Wenis]
PART 1
http://www.gametrailers.com/player/userm...72184.html
PART 2
http://www.gametrailers.com/player/userm...72355.html
PART 3
http://www.gametrailers.com/player/userm...72455.html
PART 4
http://www.gametrailers.com/player/userm...72649.html
PART 5
http://www.gametrailers.com/player/userm...73180.html
not the most proffesional-istic video, but its interesting
[a few words from Wiiloaded's Own... LZ [...i]
Need help in networking? Ill try to provide some link to some sites that could help. School and skill is obviously very important, but i'll see what I can do on the networking in for some of you that are interested.
http://wiredtalent.com/Default.aspx [Wiredtalent, great site to just generate your resume. From the looks of it, its a started up company. So it may not have that many companies to choose from. But they can still ge tyour name out there! Dec 14, 07]
http://www.gamejobs.com/default.aspv [Unlike Wiredtalent, this site has a broader rang of job.. mainly a lot of them aren't entry level. But if youre located outside of the US/North America in general, you can still find job listing for the UK as well! Dec 14, 07]
http://www.gamestester.com/directory.asp [Another site that isn't so clean and cool like Wiredtalent. but actually more effective for those who really are going to start from the bottom and work their way to the top! best testers play the games we want first for hours and hours of the same thing over an dover just to make sure that we gamers get the best quality. This site provides that well! Check it out for yourself if you are interested! Dec 14, 07]
http://www.gamerecruiter.com/jobs/
http://www.gamasutra.com/jobs/board.php
http://www.linkedin.com/ [Dec 24,2007]
[Video from Wenis]
PART 1
http://www.gametrailers.com/player/userm...72184.html
PART 2
http://www.gametrailers.com/player/userm...72355.html
PART 3
http://www.gametrailers.com/player/userm...72455.html
PART 4
http://www.gametrailers.com/player/userm...72649.html
PART 5
http://www.gametrailers.com/player/userm...73180.html
not the most proffesional-istic video, but its interesting
[a few words from Wiiloaded's Own... LZ [...i]
...i Wrote:
for now, here's what i can offer you:
1. go to college/uni. even if you don't believe that the education is worth it, it will give you time to search and network while possibly making a little money to survive if you need to start with an internship somewhere first. you can gain an in-depth education on the area you want to pursue, and having the background looks nice to companies. however, simply saying that you went to X school and got a BFA in Computer animation does not necessarily mean you're guaranteed a position. you HAVE to have a proficiency in each of the skills you'd need for the job, and you need to prove it. that being said, sure, you could work on a project without going to school and become a great master, and i will agree that learning on your own has its advantages. but i find that having at least a little direction from a professor is extremely helpful, not to mention that they may know people in the business or people who know people in the business to help you out.
2. go to events. any events. any companies. just go. anything that has a time and place where you can talk to people in the business is almost essential. EfA gave me 4 people to add to my contacts within the industry, and i've been keeping in touch with them since then. getting feedback, getting other contacts, making myself more than just a person at an event that shows her face and feigns interest then never shows up again. it's good for the rep, and infinitely good for the network.
3. join sites. like i said, i'll post here again when i get the chance to go through all my sites and get their addys right. some of them you cant join (girls only, huzzah!) but i'll introduce you to the major ones that a good majority of the companies have people in. there are also "search" engines that can give you a list of who's hiring for what position, and it's really helpful to find smaller companies that you wouldn't necessarily find elsewhere. ill post some of those as well.
4. if you get through all that and find yourself in a position to get an interview, the one big suggestion is that you know the company, inside and out. what they produce, who they target, who works for them, recent changes to their staff, the position you want, etc. the more you know about them, the more likely they are to like you. start your knowledge pool now.
1. go to college/uni. even if you don't believe that the education is worth it, it will give you time to search and network while possibly making a little money to survive if you need to start with an internship somewhere first. you can gain an in-depth education on the area you want to pursue, and having the background looks nice to companies. however, simply saying that you went to X school and got a BFA in Computer animation does not necessarily mean you're guaranteed a position. you HAVE to have a proficiency in each of the skills you'd need for the job, and you need to prove it. that being said, sure, you could work on a project without going to school and become a great master, and i will agree that learning on your own has its advantages. but i find that having at least a little direction from a professor is extremely helpful, not to mention that they may know people in the business or people who know people in the business to help you out.
2. go to events. any events. any companies. just go. anything that has a time and place where you can talk to people in the business is almost essential. EfA gave me 4 people to add to my contacts within the industry, and i've been keeping in touch with them since then. getting feedback, getting other contacts, making myself more than just a person at an event that shows her face and feigns interest then never shows up again. it's good for the rep, and infinitely good for the network.
3. join sites. like i said, i'll post here again when i get the chance to go through all my sites and get their addys right. some of them you cant join (girls only, huzzah!) but i'll introduce you to the major ones that a good majority of the companies have people in. there are also "search" engines that can give you a list of who's hiring for what position, and it's really helpful to find smaller companies that you wouldn't necessarily find elsewhere. ill post some of those as well.
4. if you get through all that and find yourself in a position to get an interview, the one big suggestion is that you know the company, inside and out. what they produce, who they target, who works for them, recent changes to their staff, the position you want, etc. the more you know about them, the more likely they are to like you. start your knowledge pool now.
Interested in Flash?
Here are a few sites that I'd try, some of them I used back in the day
http://learnflash.com/flash11rt.html [45 mins of free videos, like class training!]
http://flashkit.com/ [this is where i got started.]
Newgrounds.com [no no no, its not a joke. in all seriousness, these guys put both the time and effort into alot of their creations. the forum is no joke niether, so check them out too.
If you have links to good sites to network and help future designers, coders, artists alike... feel free to post a link.




