WiiLoaded.com - Wii Forum and News

Full Version: Is the format wars affecting your decision on a PS3?
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
well, tbh, I'd probably go for the soft b/c but we don't even have that any more!

I can only hope they'll bring out the 80gb over here before we're on to the next gen.

D4rk Wrote:
well, tbh, I'd probably go for the soft b/c but we don't even have that any more!

I can only hope they'll bring out the 80gb over here before we're on to the next gen.


I've changed my mind, I think I'm gonna go for the 40 Gb, and spend the extra money on useful accessories.

Is there any difference between the 40gb model and the 80gb model other than the hard drive?
I'm getting a PS3, but keeping my Wii for Brawl. Because nothing PS3 has will beat Brawl's lifespan.

As for the format wars, who even cares? I assume Mircosoft will just release a Blu-Ray add on in the future because why support a beaten format?
I'm definitely keeping my Wii and you're right about Brawl. I don't think Microsoft is ever going to have a blu ray add on though. They seem to be too stubborn and not willing to admit defeat. You should have seen the representative talking about how HD DVD is not dead at the CES. She looked like she was upset and about to cry. Microsoft better focus on great games and gameplay because it doesn't look like anyone would be buying the 360 to get the addon for HD DVD now.
I think littlebigplanet might keep a lot of gamers happy for a very long time. Especially if we can look at what others have done and rate them online.
Granted the PS3 plays blu-ray discs, but how well does it do this? How well does it handle standard DVD's? Sony hasn't exactly made the best DVD players in the past, and the PS2 was one of the worst DVD players I've used.

Blu-ray vs. HD DVD is a very small portion of my 360/PS3 purchase in the future. First I need a TV that would make it worthwhile.

Harmonica Wrote:
Granted the PS3 plays blu-ray discs, but how well does it do this?  How well does it handle standard DVD's?    Sony hasn't exactly made the best DVD players in the past, and the PS2 was one of the worst DVD players I've used.

Blu-ray vs. HD DVD is a very small portion of my 360/PS3 purchase in the future.  First I need a TV that would make it worthwhile.


agree with this completely, the ps2 was a horrible dvdplayer

and i gotta get an hdtv also, then decide whats next

by then blu rays may be $150 Smile

Cnet says the PS3 is still the best Blu Ray player on the market, and plays Blu Ray movies better then some players actually costing more than the PS3. The PS3's hard drive also makes sure that you'll have blu ray profile 2.0 compatibility when it's released.
I'll keep my eye on it.

ManaBurnX Wrote:
Is there any difference between the 40gb model and the 80gb model other than the hard drive?


EE = Emotion Engine (PS2 CPU)
GS = Graphics Synthesizer (PS2 GPU)
I/O Chip = PS1 CPU/GPU

The 20 and 60 GB use a fully hardware mapped EE.GS Rasterizer chip (found in the latest Slim PS2 models), which has the EE and GS chips (formerly separate)rasterized onto one die. This allowed for PS2 software to be run entirely as if on PS2 hardware, making all but a few which had issues with how the Sixaxis was mapped, or quirky programming sequences that referenced objects outside of the Sony PS2 design guidelines.

The 80 GB removed the rasterizer, and instead, included simply the last revision standalone GS chip. The Emotion Engine, being "easy" for Sony to emulate (since they designed it), was emulated by software, while graphics code was executed natively on the GS. A few titles have significant issues, mostly ones that go out of guidelines, or ones that simply push the technology far. Many minor quirks arise from the lack of 100% true (impossible) emulation support.

The 40 GB removed the GS chip, and thus, there is no backward compatibility for PS2 games, as graphics emulation can be tricky, and would most likely perform sub-par. (Screen tearing, etc). The Xbox 360 uses software emulation to run Xbox games which includes GPU emulation, hence why many titles don't work. It was Sony's decision not to waste resources on an emulator, since there's partial support on higher models (not possible for Microsoft, since nVidia ceased production on Xbox GPUs after a contract dispute (partly the unknown reason the 360 was rushed to the market, and Xbox 1's quickly vanished)).

The I/O chip was included in the Playstation 2 to support running Playstation 1 titles. With the power of the cell and flexibility of the PS3's operating system, it's easy to emulate the entire chip, thus why all models from the beginning have used complete software emulation to support running Playstation 1 titles.

Pages: 1 2
Reference URL's