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8Bit Joystick had an interesting interview with someone who (allegedly) worked on the Xbox 360 project. He revealed this disturbing truth about the 360 launch:

Quote:
Q: Of all five videogame systems on the market now (PS3, PSP, PS2, DS, Wii and 360)only the Xbox 360 has had such major hardware failure problems. Microsoft being the only company based in the US making a videogame system. What part of Microsoft's way of doing things do you think caused this situation to happen.

First, MS has under resourced that product unit in all engineering areas since the very beginning. Especially in engineering support functions like test, quality, manufacturing, and supplier management. There just weren't enough people to do the job that needed to be done. The leadership in many of those areas was also lopsided in essential skills and experience. But I hear they are really trying to staff up now based on what has happened, and how cheap staff is compared to a couple of billion in cost of quality.

Second, MS was so focused on beating Sony this cycle that the 360 was rushed to market when all indications were that it had serious flaws. The design qual testing was insufficient and incomplete when the product was released to production. The manufacturing test equipment had major gaps in test coverage and wasn't reliable or repeatable. Manufacturing processes at eall levels of suppliers were immature and not in control. Initial end to end yields were in the mid 30%. Low yields always indicate serious design and manufacturing defects. Management chose to continue to ship anyways, and keep the lines running while trying to solve problems and bring the yields up. Whenever something failed and there was a question about whether the test result was false, they would remove that test, retest and ship, or see if the unit would boot a game and run briefly and then ship. 360 is too complex of a machine to get away with that.

In the end I think it was fear of failure, ambition to beat Sony, and the arrogance that they could figure anything out, that led to the decision to keep shipping. That management team had made some pretty bad decisions in the past and had never had to pay a proportional consequence. I'm sure they thought that somehow they would figure it out and everything would end up ok. Plus, they tend to make big decisions like that in terms of dollars. They would rationalize that if the first few million boxes had a high failure rate, a few 10's of millions of dollars would cover it. And contrasting that cost with a big lead on Sony, would pay it in a heartbeat. They weren't even thinking about Nintendo.

Compare that to Sony, who delayed their launch, even though they were behind, when their box wasn't ready.

Full Interview

Nice, M$.

good ole american quality control
nice old american quality, hey drew love your sig, do you happen to have that girls number by anychance?
Here's the thing...for those people who sent their 360's in numerous times to get repaired...well I feel no sympathy for them. After time 2 you have to know your system is junk. Sadly though these are the same people who keep telling everyone else how amazing those 360's were and how they should get one, or they're the ones who send in their systems but don't tell people about it, as if no one will find out how faulty the systems really are.
lol. this guy.
glad I have a good one then
Judging by how long I've spent on their customer support line dealing with a Red Ring of Death, a faulty DVD Drive (Wouldn't play movies from our Region?!), and the Gamertag corruption issue, I'm not suprised at this news.

greaserlee Wrote:
lol. this guy.


What is the lol for? I think most people would agree that MS rushed the system to the market and because of that there were many faulty systems.

FPS Nate Wrote:
nice old american quality, hey drew love your sig, do you happen to have that girls number by anychance?


sorry, those are my 3 girlfriends and i dont share Smile

The one on the left is horrifying as she never closes her mouth... Ph43r M3h

gft77 Wrote:
Here's the thing...for those people who sent their 360's in numerous times to get repaired...well I feel no sympathy for them.  After time 2 you have to know your system is junk.  Sadly though these are the same people who keep telling everyone else how amazing those 360's were and how they should get one, or they're the ones who send in their systems but don't tell people about it, as if no one will find out how faulty the systems really are.


In all fairness, though I haven't had any problems with mine, if I did I would likely do the same thing. I probably have well over $1000 invested in the thing between hardware and software. Why would you let that go to waste and spend another $500 on a PS3 and start all over again?

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