Most game developers play it safe by specializing, or even over-specializing, when it comes to their output. They stick to a precious few genres and systems they know, and if they try to jump their licenses to unfamiliar platforms, most often they'll farm the job out to another specialty developer. Everybody sticks to what they know. Finding a company that drifts from shooters to platformers to sports to fighters, racers, adventure, puzzle games and more, jumping from PC to console to mobile with wanton glee is, indeed, Rare.
For most of its history, Rare was the singular vision of two brothers driven by their love of games and need for success. They brought a new philosophy to both game design and production, setting records that are likely to stand for decades to come, and achieved rockstar status while shunning the limelight completely. And on the way, they produced some of the seminal titles in video game history.
It's not just anybody who can do that.
The History Of Rare (IGN)
It's a good read, I recommend you check it out.
My favorite rare game is Conkers Bad Fur Day. Wiiwillrockyou and I alway play multiplayer mode and team up to kill our enemies, whether it's the weasels or the squirrels. we always play as the evel tediz, fpr obvious reasons.
Rare was hands down the best f***ing company ever in my opinion (When they were with Nintendo). Some of the best games I've ever played in the history of forever.
I wouldn't have said the best.
Sure Goldeneye and Perfect Dark kicked ass, but Nintendo and Square produced games that outdid those two games for me, imo (Ocarina of Time and FF-VII > Rare games).
FFVII is waay overrated. It doesn't compete with last gen Chrono Trigger.
Rare was the only company that came close to matching Nintendo when it came to platformers. Banjo-Kazooie and Tooie came extremely close to beating out Super Mario 64
If you don't say Goldeneye or Perfect Dark is their best work, I'd give it to Donkey Kong Country on the SNES. Those games were fantastic. Also throw Battletoads in there. Killer Instinct wasn't terrible, and Diddy Kong Racing had better "kart" racing on the 64 than Mario (though the battle wasn't much).
My top three by Rare:
1. Goldeneye (N64)
2. Donkey Kong Country (SNES)
3. Battletoads (NES)
Not a bad run, though it ended after the 64 era...
FFVII is waay overrated. It doesn't compete with last gen Chrono Trigger.
In your opinion. I know others who'd say the same about Chrono Trigger. However this is the case with any game. Opinions will be opinions.
Opinions will be opinions.
I believe the saying is "opinions are like a-holes, everyone's got 'em and they all stink".
FFVII is waay overrated. It doesn't compete with last gen Chrono Trigger.
In your opinion. I know others who'd say the same about Chrono Trigger. However this is the case with any game. Opinions will be opinions.
isn't this statement also in your opinion? lol
back on topic: Where's the Banjo love? Everyone always talks about Goldeneye and Perfect Dark. What about Banjo-Kazooie? Those games made me love my N64.
Banjo was good. But I just enjoyed Goldeneye and Perfect Dark much more. Also I enjoyed Conker more than Banjo.