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http://www.torontothumbs.com/2008/03/27/.../#more-482

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The State of PC Gaming
By Adam Russell - March 27th, 2008

Will future generations of gamers know the significance of these keys?

As usual, I seem to be writing about the PC again. That’s not to say I don’t love consoles, too: The ‘Hottest Party’ is every night at my house (bad DDR joke [you’re tellin’ me – ED.]). But as a diehard PC Gamer hearing all the recent talk about the future of the PC platform, I feel the need to address a few things.

This isn’t so much my opinion on the future of the PC, but rather a review of the current popular ideas that are floating around. The waters have gotten a bit murky as of late and are in need of some clearing up.

First are the detractors. Those that subscribe to the quite common belief that the PC Games platform is dying, if not already dead. Recently we have seen some high-profile developers call into question the validity of the PC. There was Cliffy B. of Epic games saying that the PC is in a state of “disarray,” which isn’t too surprising considering that his main focus is on the console. However, even Chris Taylor of Gas Powered Games (his last game being Supreme Commander, a big PC title) believes people are going to stop making big investments on the PC “when it just doesn’t work” and instead take their investments more console-centric, so that games will only be “ported back over to the PC.”

Quite probably the most popular sound bite comes from another person at Epic Games, Tim Sweeney, who was famously quoted as saying “PCs are good for anything, just not games.”

All this talk inevitably causes many people to shout “The PC is dying.”

This is nothing new though, as PC Gamers have heard this cry many times before. What’s interesting this time around is the presence of another, somewhat dissenting opinion, that seems to have taken hold. The idea that PC games aren’t dying, but rather they are evolving into a new form. Proponents for this argument see the future of the PC as more mainstream, appealing to a wider audience. Web-based Flash-style games that take hardware out of the question, or games that emulate the few mass market successes in the PC like The Sims and World of Warcraft complete with their low system requirements. The more recent examples like upcoming Battlefield Heroes (developer DICE and EA’s latest entry into the Battlefield franchise: it has low spec requirements and is free to play as it gets its revenue from micro-transactions and advertisements) or Quake Zero (Quake in a browser) are used to illustrate the perceived direction that the market is heading.

Personally, I find the latter argument the most interesting. The initial question that comes to mind is “Is this a healthy future for PC gaming?”

The answer, as always, depends. Specifically it rests on exactly how you define PC gaming. If your definition is merely “games that are played on a PC,” then yes. All is rosy.

However, I don’t think the definition of PC games is as simple as that. If tomorrow the only games released on the Xbox 360 were Live Arcade games, would that be considered healthy for the system? While technically they are 360 games, I don’t think you’d get any argument if you tried to say that the Xbox was “dead,” too. Then the same must be true of the PC.

If all the future only holds is flash/web-based games then those games might as well be on a cell phone, for all they represent PC as a platform. PC games, as they are traditionally defined, require discrete graphics hardware (like a video card). They tend to ride the cutting edge of technology and are typically deep games, possibly complicated, and they ultimately lead to very rewarding experiences. As many PC enthusiasts lament, any future that does not include these aspects is no future at all. So the somewhat startling conclusion of both arguments is ultimately the same: the cessation of PC gaming as we know it.


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Hey to our Canadian members: I found this at TorontoThumbs.com -- "News For the Canadian Gamer" You should check them out!
interesting artical, he goes on to say that pc gaming will be kept healthy as long as the pc gaming market and GFX card market remain large enough to support each other.

How ever.!.!.!

What he misses is,

the PC gaming market can only remain healthy with games actually being made for PC, far to many game companies are releasing grade A games looking only at the Console market.

The Force unleased, coming later this year, the only platform it's not going to be on
is the PC.

Design this game from the ground up for pc and it would cease to be a grade A game, but would instead become Grade AAAA. it's games like this that would not only keep the PC Gamin market live but would also keep it kicking.

the problem isn't so much the consumers not buying games for PC.
the problem is the developers being far TOO LAZY, looking to cash in on a quick buck.

for a console once a developer creates a library of code, the can reuse a large part of it
with out changing much to pump out the next game. and as a console has a 5 ish year life cycle (PS3 apparently not included) then that makes games for the next few years easyier to deploy.

so hear goes, my bold statement.

(MOST) People will buy a video game on what ever platform it WORKS BEST on,
so if games are continually designed for console and just have poor ports to PC (OBLIVION, and any other game on PC which features green A button, microsoft your not innocent in this), then people will buy this games for the console.

Only the game developers can keep the PC Gaming market alive by pushing the boundries of what a PC can do, give us NOT games desinged for console hardware that my PC can whip into submission (PS3 and 360), BUT games that have purly been DESINGED, actual games, new things (SPORE, Stalker, Star Sonata).
DO NOT give us the same onld lazy ports, give us a rainbow 6 for pc not a lazy console port, give us Force unleased on PC, give us GOOD and GREAT PC games, NOT LAZY PORTS.

Have the dev's bought into Sony's and M$'s hype about the POWER of their consoles.
Have the Dev's stopped playing PC game's themselves.
!!!!
Long Live PC Gaming, Long Live Innovation.
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