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Ok there are a couple little things annoying me about this game and Ill list them here.. post up if you have any to add..

1. Why does the game constantly feel the need to explain to me the values of the rupees with a cutscene when I pick them up? does anyone know what triggers those? because its not every one i get, but it's definitely something that nintendo would have been wise to cut out after the first dungeon or so.

2. When you have a full wallet and open a chest with rupees, I wish it would mark on your map that you already checked that chest, because with a crapload of chests in a dungeon it gets confusing as to which ones you found and which ones you didnt.

thats all Smile
1. not able to play the game not owning a Wii (till friday)
MIDI format

smoger Wrote:
Ok there are a couple little things annoying me about this game and Ill list them here.. post up if you have any to add..

1. Why does the game constantly feel the need to explain to me the values of the rupees with a cutscene when I pick them up? does anyone know what triggers those? because its not every one i get, but it's definitely something that nintendo would have been wise to cut out after the first dungeon or so.

2. When you have a full wallet and open a chest with rupees, I wish it would mark on your map that you already checked that chest, because with a crapload of chests in a dungeon it gets confusing as to which ones you found and which ones you didnt.

thats all Smile



LOL, those are really minor annoyances. The cut scene only last like two seconds, you can avoid watching it by closing your eyes and taking a deep breath.

smoger Wrote:
Ok there are a couple little things annoying me about this game and Ill list them here.. post up if you have any to add..

1. Why does the game constantly feel the need to explain to me the values of the rupees with a cutscene when I pick them up? does anyone know what triggers those? because its not every one i get, but it's definitely something that nintendo would have been wise to cut out after the first dungeon or so.

2. When you have a full wallet and open a chest with rupees, I wish it would mark on your map that you already checked that chest, because with a crapload of chests in a dungeon it gets confusing as to which ones you found and which ones you didnt.

thats all Smile


Ya I'm annoyed by the rupee situation as well. You wallet maxes out at 1000 yet there's rupees everywhere. All the boulders I blew up in Hyrule field and underwater had rupees in them when I was hopnig for a hole in the ground or something more exciting. Though I think you can get an unlimited wallet somehow in the game.

ya, i am starting to get a little annoyed by the rupee cutscenes all the time, but it's no big deal
Cuckoos don't fight back anymore. Sad
the rupee cutscenes reset everytime you turn the game back on, and it's the 1st of that color you pick up from yellow up so green and blue don't do the cutscene thing (least i don't think so. know green doesn't. don't think blue does). it is annoying though.

Spoiler: (hover to reveal the text)
i hate how hard it is to transform from wolf to human Link with everyone watching. gotta go into the middle of Hyrule Field just to warp
bosses are too easy. Very standard fare as far as how to beat the bosses. Nothing really new.

Ricky Wrote:
Cuckoos don't fight back anymore. Sad


I miss being able to be slaughtered by them Sad

Ricky Wrote:
Cuckoos don't fight back anymore. Sad


Dammit! That is no fair, Cuckoos that fought back were great! Damn you Zelda.

Also damn! 1,000 rupees? Thats weak... in WW we could have 5,000... this is a real let down.

nomad85 Wrote:
Spoiler: (hover to reveal the text)
i hate how hard it is to transform from wolf to human Link with everyone watching. gotta go into the middle of Hyrule Field just to warp


Spoiler: (hover to reveal the text)

it is annoying but you don't have to do that to transform into a wolf, just go to a random corner, or somewhat behind someone, I've transformed a few feet behind one person.
i have too, but there's usually someone the other way or something

Spoiler: (hover to reveal the text)
biggest annoyance is in Kakariko Village. as soon as you warp you have to walk like 3 feet to change. don't have to hide. don't have to go far. just stupid

nomad85 Wrote:
Spoiler: (hover to reveal the text)
biggest annoyance is in Kakariko Village. as soon as you warp you have to walk like 3 feet to change. don't have to hide. don't have to go far. just stupid


Spoiler: (hover to reveal the text)

I agree completely sooooooooo dumb. plus if you just walk a few feet forward Talo screams MOOOONNNNSSSTTTEEERRR! I hate it when i forget...

happynoodleboy Wrote:

Ricky Wrote:
Cuckoos don't fight back anymore. Sad


I miss being able to be slaughtered by them Sad

There's always the goats. Although they don't hurt you when you get hit.

The biggest annoyance I have is if you're walking in any direction that isnt forward, and center the camera (Z) while still walking in that direction, the game has a seizure and you start walking forward until you move the control stick again, or re-center it (can't remember which).

i tried to make the cuckoos attack me but after i got done hammering away at them i could control the cuckoo for a little bit....anyone else notice that
and you can jump as themSmile
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