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Red Steel was once the second most hyped game for the Wii (next to Twilight Princess). But after E3 2006, many people complained about weird controls and non 1-1 swordplay. How does the retail version stack up?

Storyline
This isn't the greatest or most original storyline. The Japanese Mafia, known as the Yakuza, have kidnapped your fiance Miyu Sato and murdered your future Father-in-Law. You are armed with the sacred Katana-Giri, a sword used to punish dishonorable Godfathers. You head off to Tokyo to find her.

Gameplay
This is the part where most gamers will throw down the Remote and Nunchuk in disgust.

Gunplay
Hardest part in the game to get used to. You aim with the Wii-Remote and move around with the Nunchuk. To duck you tap the Z button to duck. Holding aim and thrusting the Wii-Remote forward will zoom in, allowing you to pick off the enemies one by one. The toughest part about this is that it takes so long to get used to the sensitivity. You will spend a good 20-30 minutes just getting used to aiming with the Wii-mote.

Swordplay
Probably the best part of the game. You have 8 different motions that will translate into sword slashes. You have X shaped slashes and + shaped slashes. You parry by turning the nunchuk either left or right and dodge by holding C and moving the analog stick left or right. You can learn different sword moves that involve the Z button or combinations of sword slashes.

Difficulty
Red Steel is hard to pinpoint on the difficulty scale. Most of the time the A.I. will stand in an open area while you duck behind something and pick them off one by one with relatively low difficulty. But sometimes the enemies are smart and will surround you with many in number. Combined with snipers waiting in unshotable areas and you've got some pretty hard levels.

Graphics
The graphics on Red Steel are actually pretty good. They are easily as good as Twilight Princess. There are also some very nice looking explosions and gravity physics. Combined with near full destructible environments and you have a pretty nice looking game.

Overall Score: 82/100= 82%
nice review Smile

I haven't had much time to play my Wii in depth (finals... grrr) so I'm still struggling with the gunplay... I hope you're right about getting used to it!
good review Smile i love Red Steel. its got its own style
I'd agree with that score. The game's been dumped on too much. It's not as good has everyone had hoped (as in Zelda or 9.5/10 good) but it's still a good and solid game. I liked it more than CoD3.
Wow, I'm still a little confused on this. I'm gonna probably have to play the game myself to really see how it is. Everyone says it's good, everyone says it sucks. Yep.
You rated IT WAAAAAAAAAAAAY too god, this game gave new meaning to crap games.
Opinions of this game really vary depending on the person playing it. I personally like it.
Good review. I might just have to rent it and see for myself now.

Wiiwillrockyou Wrote:
Opinions of this game really vary depending on the person playing it. I personally like it.

Yeah, but I've found that the average joe gamer usually has mostly good things to say about Red Steel eventhough the powers that be who review the game don't like it.

I don't get why people think the controls are bad. I've played very few shooters (the only one I own is Rouge Agent for DS), plus, my wrist is pretty shaky when I play, and I couldn't ask for better controls.
would you say this game is better then call of duty 3
i am looking to buy one of them
Storyline - I agree. The plot was simple and unoriginal.

Controls
Gun - I disagree. I thought the controls were great and fun after I got the hang of it after the typical 30 minutes.

Swordplay - I disagree. If you take your training seriously it can be fun, but all you have to do to win most swordfights is dodge when attacked and attack right after you dodge when they supercharge. There are only 2 or 3 exceptional swordfighters in the game.

Difficulty - I agree. The game is fairly simple. It was one of the first first-person shooters I have ever played through and I had no problem with it. There will come a point or 2 in each stage that will give you trouble though. Overall it may be too easy for experienced players, and challenging yet not frustrating for newer players.

Graphics - ARE YOU KIDDING ME? It looks almost exactly like 007 for Gamecube. Parts of the game look worse than N64 games. Ubisoft really needs to get with it as the next-gen has already begun. The graphics were tolerable overall, but some scenes were TERRIBLE!
great game i like it i found the controls hard at first but u get use to them fast. i would recommend this game.
Very nice review.... you know what I must of been one of the only people that thought this shooter was pretty fun to play, of course it wasn't the best, but none the less I thought it was a decent fps in my eyes!
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