I think instead of keeping the ice climbers they should create a new dual character like them to replace them in Brawl if taken out. Maybe Baby Mario and Baby Luigi or like you guys said somewhere Diddy and Dixie Kong.
Baby Luigi And Baby Mario > Ice Climbers
ah, that team / character would be FTW!
If they were seperate, they would probably suck, but as a team, I think they would be better than Ice Climbers
i dont know. the ICs were pretty good in melee when u got used to them
it would be a good team to have though
Believe it or not the Ice Climbers actually had the highest Up B Jump when both of them were alive.
ya, but they still had a recovery move (l/r + b) when the other one was gone
my friend used to say "haha, i just got rid of the girl and you're next!" then i'd recover and kill him and laugh back at him

There kinda strong too, with those damn Hammer's, and there Recovery move, is teh gheyness, since they almost get up each time.
If they were seperate, they would probably suck, but as a team, I think they would be better than Ice Climbers
They do when separate, but they should stay because of their uniqueness.
He was saying that Baby Mario and Baby Luigi would suck if they were separate but better than Ice Climbers as a team.
if the Ice climbers were seperate that would be soo messed up

I hated the ice climers! >.<
They were so annoying!
they were good beause of their strength
2 ICs are better than 1!!!
I hated the ice climers! >.<
They were so annoying!
QFT.
The Gayest thing, was that only one Ice Climber took damage, and the other one could still hit you.
I hated the ice climers! >.<
They were so annoying!
QFT.
The Gayest thing, was that only one Ice Climber took damage, and the other one could still hit you.
That annoyed the crap out of me! It also annoyed me that one would die and then the other would live on for a ew more seconds...
>_<
Cloud, stop whining about the ICs.
They are awesome.
Thats it, my marth VS your IC's if there in Brawl. *Glare*
Marth's game can rely on anything. Mindgame into tippers works. Ftilt obliterates range attacks. Double Fairs work wonders in the air. DED works, Shield Breaker is effective. The only thing you shouldn't use as Marth is Dair.
ladies and gentlemen, ^^^^the roy master^^^^
anyways all the clone are slower than their original counter-part so you'll always feel that sense increased speed, and lag vice-versa.
Roy and Marth both require completely different styles.
In short:
Marth excels in the air and on the ground.
Roy excels on the ground.
Marth's game can rely on anything. Mindgame into tippers works. Ftilt obliterates range attacks. Double Fairs work wonders in the air. DED works, Shield Breaker is effective. The only thing you shouldn't use as Marth is Dair.
Whats Ftilt? Whats Fair? Whats Dair?