Have you heard of a scaler? Well if the word doesn't jump out at you, how about the term upconverting? Many on the forum probably have upconverting DVD players which take standard DVDs and push them to 720p and 1080i resolutions.
While reading an article about CES and scalers, I came across a piece of the article that says the Xbox 360 has a good scaler that not only makes DVD movies look better, but also makes older games look better as well. The article went on to say that the PS3 has no scaler/upconverter on it, so that standard DVD's and older games look no better then what they did before.
Check this out under the area Scalers: More convincing
HERE/SOURCE
ya i've seen clips where people put their older games into their PS3s and the image is worse thanit is on the games original system.
I don't think that has anything to do with the scalers. I think that the PS2/one games just don't display well due to some sort of hardware issues in the PS3. In other words, the games aren't emulated (like GameCube games on Wii) and are played directly off PS3 hardware.
But I have a good feeling that what I've just told you is wrong.
If a game is run off of different hardware than it was intended for, it has to be run off an emulator. An emulator serves as a kind of "Virtual hardware" for the game. The game "thinks" it is running off of the original hardware, but the software is just redirecting the information to the appropriate hardware in the system. It know it is a lot more complicated than that, but i don't have a degree in computer sciences or programing.
The current PS3's do not have an emulator, but actually have a PS2 chip build right into them. The scaler is not only for the games, but most newer DVD player have scalers to make older dvd's look better, and the PS3 with all it's tech...it's very odd that it doesn't.
The current PS3's do not have an emulator, but actually have a PS2 chip build right into them.
That's what I was trying to get to. The Wii however does contain a GC emulator to my knowledge.
The Xbox 360 uses an emulator, so while doing that, they add that feature to most games that it emulates. It's a luxury, but it comes at the cost of not perfect compatbility.
The PS3 has built in two chips from the PS2, the Emotion Engine, and Graphics Synthesizer (the same ones from the SCPH-7000 series. These are for the most ultimate compatibility when changing main platforms. While there are certain issues with the rest of the hardware (like audio), it mostly works fairly well, better than emulation. It also has the PS1 I/O chip built in, for PS1 compatibility. When using the hardware from the previous gen, this hardware does not have the ability to run beyond a certain point, and thus is why they're not supported for upscaling. It's running pretty much natively. (At a quite high cost addition). Honestly, would you want a PS1 game upscaled though?
Now onto the Wii. The Hollywood and Broadway are simply faster extensions of the Gecko and Flipper, and so are code for code compatible. No emulation (besides the controller connections/GCN BIOS) occurs. If the chips were different, there's no way the 733 MHz processor in the Wii could emulate ANY 485 MHz processor smoothly.
sc7
i guess i found out some thing i did not know. I just thought that an emulator would be more cost effective. Plus, I would think that an emulator would be more easily fixed if they did have bugs with firmware updates.
i guess i found out some thing i did not know. I just thought that an emulator would be more cost effective. Plus, I would think that an emulator would be more easily fixed if they did have bugs with firmware updates.
You're actually right, an emulator would be more cost effective, but due to the complexity of the PS3, it would take forever to achieve close to perfect compatibility. The EE is also very hard to emulate. They wanted higher compatibility, and they knew it was going to be an expensive console, so they did what they did. In theory you're right, but Sony's mindset is off. As for firmware updates, not much of a difference there.
lol, the idea is that later versions of the PS3 will have an emulator, but I'm guessing that needed to add the PS2 chip just because of time.
lol, the idea is that later versions of the PS3 will have an emulator, but I'm guessing that needed to add the PS2 chip just because of time.
Probably, they saw what a disaster the Xbox 360 turned out to be in that respect.