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wow! this game looks amazing!



check out the vids in the link below. the interview is really cool too! 60fps?! no way!
http://media.xbox360.ign.com/media/902/9...ids_1.html

btw, although COD3 was fun, it didnt draw me in like COD2 did. the multiplayer portion was definitely cool, but single player felt just like COD2.

the MP portion of COD4 sounds fantastic as well. (long read, sorry)

Quote:
Call of Duty multiplayer on the PC received a lot of praise, but Infinity Ward wanted to try something different for COD 4. While the Kill Cam is back, you're no longer just an anonymous soldier running around the online battlefield. Modern Warfare has a Halo-like party system and introduces a new class-based system to the franchise. Before you moan about medics tossing out health packs and engineers fixing fences, know the COD 4 is doing its class system in a unique way.

Each class is defined by three perks. Some of the perks are fairly straightforward. Dead Silence lets you walk without making a sound; GPS Jammer keeps you from showing on radar. But there are also some unique and very interesting perks to compliment the standards. The one that seems certain to pique the interest of many gamers is Last Stand. When you take enough damage that you should be dead, you won't fall to the ground. Instead, you pull out your pistol and have a full clip to fire before shuffling off this mortal coil (unless someone pops you). You can't keep yourself from dying, but you might be able to take someone with you. Or, you can choose the "coward's way out" by holding down a button and take your own life to deny your opponent a full kill.

Some of the other base classes include Assault, Heavy Gunner, Spec Ops, and Demo. The class you choose also determines your primary weapon (and attachments), side arm, and special grenade.

You won't be able to pick from the full range of classes right off the bat. Infinity Ward wanted to ease gamers into the multiplayer and reward those who put in the time and played a few hours. Only the Assault and Spec Ops classes are available when you are at level 1. But thanks to a generous XP system, you should be able to get new classes unlocked quickly.

But what if you don't like any of the classes Infinity Ward created? Not a problem. After gaining a few levels online, you unlock the ability to create your own class. You can name the class, choose its three perks, primary weapon, side arm, and special grenade. You can mix and match pieces to create the uniform you prefer and even add cammo designs to your primary weapon for added flair. You'll take that class online in a variety of modes, including Deathmatch, Capture-the-Flag, Search & Destroy, and some new game types not yet revealed. IW has also added several popular COD 1 & 2 mods to Modern Warfare's multiplayer. Chief among these is Realism Mode, which removes the HUD and offers "true" weapon damage.

Another twist to the typical shooter multiplayer is the addition of challenges. While in a multiplayer game, you gain specific bonuses for completing any of the hundreds of challenges. Kill three opponents without dying and you'll gain access to your radar. Earn a five kill streak and you can call in an air strike (with all carpet bomb kills added to your total). Keep up that spree and earn the right to call in a support chopper to lay suppressive fire on your opponents.

There is, however, a tradeoff for all of this. In order to make what it felt was a balanced and fun multiplayer experience, Infinity Ward decided to do away with vehicles in the multiplayer. While this might kill your hopes for a "Tank Girl" class, COD4 multiplayer is likely better off without vehicles and the limitations they can bring.

Specific details on PC and PS3 online functionality remain a little unclear, but we do know that the Xbox 360 version supports Live, System Link and 4-player offline split-screen multiplayer. There's also a demo planned for release on Xbox Live Marketplace, though it hasn't been announced if this will be a single-player or a multiplayer demo.

full article
oh snap!

This game looks nice! Big Grin.. Im glad they've taken a brake from WW2.
indeed. COD3 was my last WW2 game, and even then it seemed like i wasnt ready to play another WW2 game. i got bored of it pretty quickly.
CoD3 was fun but I got bored because of no multiplayer. These screens look really cool. The first one looks like an actual picture.
new vid is up:
http://www.computerandvideogames.com/art...?id=167067

this one shows off the "deep impact" feature. you're bascially shooting through walls and ceilings. not sure how much i like the idea of that. i mean most PC gamers will tell you that this is basically the equivalent to a wall hack. if they dramatically drop the accuracy percentage when shooting through objects, then i think that would work. one other thing that disturbs me is that the character is using a very inaccurate weapon as it is, but wa sable to kill someone through walls. i think it's an MK46(it's also in Rainbow 6: Vegas). highly inaccurate, lots of recoil, and carries lots of ammo. i know it's a little too early to start judging, but i think R6V has pretty much set the standard for modern combat/warfare FPS games.
This game is going to be AWSOME. I am really getting tired of WWII games, however COD2 was great, but COD3 was basicly the same, and was returned to the store the next day. Modern warfare is going to be an excelent game.
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