06-26-2007, 06:51 AM
Despite online multiplayer's growth, the fighting genre has notoriously resisted embracing the feature. The Mortal Kombat series was an early pioneer, but the old dismissal that online networking isn't fast enough for the split-second timing seems to be failing -- or companies have come to terms with it. Either way, the latest issue of EGM spills the beans: Soulcalibur IV will have online networking when it arrives on PlayStation 3 and Xbox 360 in 2008.
"What's changed this time round is that the next-gen platforms have network infrastructure already in place," says Soulcalibur IV Director Katsutoshi Sasaki. "We've heard from fans that they really want the game to be online, so we figured that, with the current environment, we really couldn't make SC4 without online play."
Score one for gamers. But, with the introduction of create-a-character in Soul Calibur III and its assured revamping in Soulcalibur IV, will these customizations go to waste? "We definitely want to allow users to fight with their customized characters during online play. But we're unsure whether or not you'll be able to trade characters with friends."
source
"What's changed this time round is that the next-gen platforms have network infrastructure already in place," says Soulcalibur IV Director Katsutoshi Sasaki. "We've heard from fans that they really want the game to be online, so we figured that, with the current environment, we really couldn't make SC4 without online play."
Score one for gamers. But, with the introduction of create-a-character in Soul Calibur III and its assured revamping in Soulcalibur IV, will these customizations go to waste? "We definitely want to allow users to fight with their customized characters during online play. But we're unsure whether or not you'll be able to trade characters with friends."
source
Just kidding all of you DB fans out there. I still think there's a much better chance of it happening (online for Namco) in 2008.