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		<title>WiiLoaded.com - Wii Forum and News - All Forums</title>
		<link>http://www.wiiloaded.com/</link>
		<description>WiiLoaded.com - Wii Forum and News - http://www.wiiloaded.com</description>
		<pubDate>Tue, 09 Feb 2010 08:32:28 -0600</pubDate>
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		<item>
			<title>call of duty reflex friend code!</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22806</link>
			<pubDate>Mon, 08 Feb 2010 18:51:42 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22806</guid>
			<description><![CDATA[hi people my fc is 163290420048

pls add me as i have no friends! not even in real life :( dont forget to email me your fc so i can add you!

pls help this lone stranger in his quest for eternal happiness with lots of new friends lol.

from the uk but always online late and well whenever i can.]]></description>
			<content:encoded><![CDATA[hi people my fc is 163290420048<br />
<br />
pls add me as i have no friends! not even in real life :( dont forget to email me your fc so i can add you!<br />
<br />
pls help this lone stranger in his quest for eternal happiness with lots of new friends lol.<br />
<br />
from the uk but always online late and well whenever i can.]]></content:encoded>
		</item>
		<item>
			<title>SEGA Sonic All Star Racing</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22801</link>
			<pubDate>Mon, 08 Feb 2010 12:09:01 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22801</guid>
			<description><![CDATA[Any one else played the demo yet? How do you think it is compared to Mario Kart Wii?]]></description>
			<content:encoded><![CDATA[Any one else played the demo yet? How do you think it is compared to Mario Kart Wii?]]></content:encoded>
		</item>
		<item>
			<title>LemonManX reviews &quot;Uncharted 2: Among Thieves&quot;</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22799</link>
			<pubDate>Mon, 08 Feb 2010 05:54:06 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22799</guid>
			<description><![CDATA[  
















A "LMX" Review



Nathan Drake; a few years ago this name would have meant nothing to anyone who considered themselves a gamer. Then Naughty Dog decided to turn him into an action adventure superstar following in the footsteps of such greats as Indiana Jones and Lara Croft. That was back around the launch of Sony’s Playstation 3 console, where we were introduced to Uncharted: Drake’s Fortune. Here we stand a few years later, enjoying the second mesmerizing installment in what is surely a franchise we’ll see a lot of in the coming years. Uncharted 2: Among Thieves is the follow up to 2007’s surprise hit, Uncharted: Drake’s Fortune, and with the second title comes a lot of familiar ground. Before we get to the main body of the review, I will summarise Uncharted 2 for those who don’t have time for the full review. Uncharted 2 is a game that will grab your face, jam it onto the screen and keep you fixated constantly, only stopping occasionally to remind you it isn’t taking itself so seriously with some in-game humour, as well as fourth-wall breaking humour. This is what makes it a great game; it never stops dazzling the eyes and the ears, making it a sensory delight to behold. Breath-taking visuals, accompanied with some of the best voice acting and possibly the best original score video games have been graced by in 2009.

But that is enough idle chit-chat, time to get down and dirty with this game. It should be mentioned that this isn’t a game that is going to get into your psyche and give you something to think about. There is no deep, plot-twist filled storyline here, but even though the story itself is nothing out of the ordinary the game manages to carry itself with enough charm that you’ll take interest in the story. It runs along the same path as an action movie; something a game would normally struggle with. Why you ask? Well generally an action movie only has to do it for two hours at most; a game needs to be able to hold itself steady for at least nine hours in some cases. So if you are wondering if Uncharted 2 does that, I can safely say that it does- or at least it did do so for me. The story-line itself is kind of jumpy in terms of continuity, upon picking up your control and playing as Nathan Drake you actually will find yourself at a point in the story that you’ll loop around to in around Chapter 16 or so. And before you do that, you’ll jump forward a bit between the first two chapters which establish Drake’s relationship with Chloe and friendship with Flynn. So it manages this quite well, though you might seem a bit confused at first as to why you don’t go make to the train in the first place it all makes sense as you progress through the game. The story also keeps things interesting by taking you to several different locales, maintaining a fresh feel to your surroundings. You will also find yourself running into a couple of familiar faces from the first game throughout this one. The story builds to a decent climax, but without spoiling anything, this is probably its weakest point. It successfully builds a threatening villain but ultimately you can predict how it will end. Either way you look at it, the storyline is definitely strong enough to hold and engage your interest. The characters each have their own charms, and their little chatter with each other are both amusing and engaging to listen to and watch.

Specifically in terms of characters, Drake is your typical treasure hunter. And as a result of this, he isn’t necessarily the most perfect character. He is flawed, and definitely on the clumsy side whilst still being somewhat full of himself. You’ll find yourself chuckling as his own confidence fails him, or even clinging to the edge of your seat when you aren’t sure if his abilities will pull him through. It definitely helps that his voice is perfectly delivered by the talented Nolan North. With the help of an ensemble of enjoyable characters, the story is entertaining from start to finish. Chloe Frazer adds a more dynamic, tough girl edge that Elena didn’t really deliver on in the first Uncharted. Heck, sometimes she seems more on the ball than Drake could ever dream to be throughout the game. Harry Flynn is a slimy character, and as expected of all slimy characters he has his own agenda that he is determined to satisfy. Zoran Lazarević is the villain you’ll find yourself opposing; he is a tough as nails ex-Soviet intelligence officer. And of course, your old pals Elena Fisher and Victor Sullivan will make appearances in the game as well. The diverse characters really help hold the story together, and their interactions on screen are so well written that you’ll be experiencing any number of emotions at any given time throughout the game.

Ask anyone about Uncharted 2 and you’ll no doubt be met with gushing comments about the visuals, and deservedly so. Naughty Dog has gone through such effort to detail and populate Drake’s world with beautiful towns, temples, and caves which you will be working your way through. This reviewer can nearly say with maximum confidence that this game was the best looking game of 2009. That is not to talk down any other titles; it is simply the fact that this game looks so good. You’ll find yourself staring in awe at some moments, in particular the moment you climb to the top of a building and the camera will pull out so you can see what Drake can see. The lush jungle that you see looks brilliant, vibrant and lush, the helicopter in the sky and the temple in the distance where you shall be heading. It is easily one of the most amazing moments in gaming for the year. As you are running, gunning and jumping for cover the world will astonish you, a true example of how high definition can look in its entire splendor. The game is a sight to behold in its full 720p glory. They didn’t even need 1080p to showcase its visual prowess, so one can only wonder what Uncharted 3 will look like in a few years time.

To help give you an idea of the environmental transitions you will undergo, you start by climbing up a train dangling over the edge of a snowy cliff and any minute it could potentially fall into the icy depths taking Drake along with it. But afterwards you’ll jump back into the past and find yourself busting into a Turkish Museum with Flynn, evading guards and taking them out as silently as possibly whilst scaling buildings and jumping from rooftop to rooftop. Not long after this you’ll find yourself in a ruined city, fighting against Lazarević’s men, until you are fighting your way along a moving train which covers a lot of terrain in a short time (jungle, tunnel, snow) until your build your way to the game’s climax in an ancient city (but I’ll never say where!). The visuals rarely give you a chance to catch your breath, so try not to get too distracted by minor details in the world when you are trying to escape Lazarević’s men with Elena while running (and unarmed) through the rain as you desperately try to survive

This game controls with the upmost fluidity of controls, there is no second guessing if you have played Uncharted 1 either as only a couple of minor things have changed. No longer will you find yourself tossing grenades by aiming with the Sixaxis function on your PS3 controller (one thing that I can safely say I’m happy was gone) and instead you will be using the joystick which is much more efficient in a squeeze. You also will not be tilting the PS3 control (again less Sixaxis functionality) as you walk across narrow planks of wood or fallen logs across gaps and chasms, another welcomed change. Overall though, it is easy to say that I was indescribably happy to see that Sixaxis had been done away with, often in the first game it presented itself as more of a burden than anything else. Which explains my joy for Naughty Dog making sure it was eradicated. Otherwise, most of the usual controls apply left joystick to move and right joystick to swing the camera around. Hold L1 to aim, and press R1 to fire, tapping the R1 without touching L1 lets out a classic Drake Hip Shot. R2[/i] will provide you with your reloading. The X-button will jump, climb and vault. The square button will be hand-to-hand combat. The triangle is to interact with objects and occasionally pick them up in some cases. And circle is to roll and take cover (as well as drop down a ledge if you are climbing). They feel a lot more responsive compared to back in Uncharted 1, but that may just stem from the fact that Naughty Dog have adapted to the PS3 controller. Either way, the game handles brilliantly.

Apart from the visuals and character, this game will blow you away with its sound and music. Top notch soundtrack accompanied with a brilliant sound effects and some talented voice acting. I found the voice acting to be such a fantastic draw point because each voice gave each character an individual character, and the best part is none of the voices were utterly horrible (which is something most games suffer from these days). Obviously, Nolan North was great as Nathan Drake but there were a few other stand-out characters that had very talented voices behind them. Emily Rose has seemingly found the sweet spot with Elena, who now dishes out cheekiness just as well as Nathan Drake can deliver it himself. Claudia Black (Chloe) and Steve Valentine (Harry) are great at their characters, Claudia portrays the new tough girl with little trouble and Steve sounds great as the slimy Harry. Whilst Graham McTavish plays a good villain (contradiction?), having said that, throughout the game he did appear to have the voice that was least interesting. This isn’t necessarily a bad thing; he just came across as your sort of stereotypical villain hell-bent on destroying and/or conquering everything. Something that we’ve all heard before, plus his voice does start to get on your nerves during the final boss fight where he will constantly yell “DRAKE!” as if he is struggling to get your attention. But I assure you, your attention will be squarely focused upon him.

Voice-work aside, the dazzling sound effects will have your eyes quite pleased (or saddened, depending on how you react to some good quality gun-fire sound effects). But musically, this game nearly stands with some of the other games that are often recognized for having brilliant soundtracks (such as Final Fantasy, Metal Gear Solid, Halo and The Legend of Zelda) and perhaps in a few more installments it will stand proudly amongst them. Greg Edmunson handled the composition of the soundtrack, and I still stand by my statement that Nate’s Theme is one of the classic theme tunes to come out of gaming from the last few years. Some may say that it is full of cliché action music such as that found in the tracks “Bustin’ Chops” and “Cat and Mouse” but it also features some more subtle tracks such as “Breaking and Entering” or the soft, but powerful “Marco Polo.” This is a soundtrack that easily sits up there with some of the greats. The soundtrack easily carries itself through the game, managing to one-up the soundtrack to Uncharted 1. One can only wonder how long it’ll be before each Uncharted game is pinned with a title song performed by any number of singer/bands. But that is yet to be foreseen, but at the rate this franchise is picking up steam it is certainly not impossible. All I can say, is that I hope to see Greg Edmunson return for Drake’s inevitable third outing, and that he brings along his usual action packed but emotional score. Can I rant about Nate’s Theme some more? I suppose not, but seriously it is certainly a song to have.

Action-adventure games generally do not have much in the way of a lifespan, at least not one that will see you picking them up for several months after you first finish it. But unless you search up and down through out the game and have a final completion time of twenty hours on your first Uncharted 2 play through, then you are already guaranteed to be playing it again. First a slightly annoying feature of its lifespan, you’ll be required to finish the game on Hard to access Crushing (which is an utterly unforgivable game mode). And that negative is certainly one that you’ll find nagging at you if you seek to punish yourself with Crushing mode (as well as earn that Gold Trophy), so it can be frustrating that you can’t play it from the get-go. It isn’t that big of a deal, because it does encourage you to beat it on Hard only to find another challenge lies before you. The treasures return in this game, a total of one hundred and one treasures a scattered throughout the game for Drake to find (I suppose he is a treasure hunter after all, and he seemingly gets no treasure in the story anyway), this includes the return of the Strange Relic. So finding them will have you scratching your head at some points, especially now that can be hanging off objects and on places you can only reach by swinging their with ropes only to find a triangle button will pop up for you to press. As well as this, you’ll be encouraged to earn in-game cash to buy any number of bonuses such as behind the scenes interviews and footage as well as the ability to buy skins for in-game so you can play as Harry or Doughnut Drake. The game will beg you to come back and play it again, until it has leeched all the time it can from you, and even after that it has one last trump card.

The online multiplayer in this game was at first dismissed as a rushed attachment to capitalize a popular buzz in the online world. However, it has surprisingly turned out to be a enriching experience that is full of activity and fun. You have a few options as to how you tackle the online. You can go for straight out deatchmatch in up to five versus five action, or tackle elimination (last person standing wins), plunder (essentially capture the flag), turf war (capture target areas, each area will give you points), king of the hill (capture and defend a specified area for a designated time), chain reaction (points will appear on a map, as soon as a team captures one another will appear and the current will disappear). And if standard kill each other style isn’t enough, the game has even included a co-op feature. The co-op modes on offer include general co-op (which will allow you and up to two others to play through one of the three missions on offer), survival (you and up to two others fight of waves of enemies) and gold rush (you and up to two others collect treasure and return it to your chest whilst defending your teammates from gunfire). One final bonus is a machinima mode that allows you to record and edit your own animations with in game footage and characters, surprisingly fun and probably built off the popularity of machinima after Red vs. Blue took off. Need I go on about the rich experience that online seeks to offer? As well as that, you will rank up and gain levels which grants you access to special abilities that affect you in-game, such as how accurate you are with weapons or how much ammunition you can carry. Beyond that, the in-game cash can also be spent online to buy characters to use in deathmatches or to buy the special abilities to enhance aspects of your character. Naughty Dog also recently patched it to include a ranking ladder as well, so now you can see where you stack up against your fellow PSN users either on your friends list or worldwide.

Ultimately, there is little doubt that Uncharted 2 was one of the most brilliant games released during 2009. Some may even go so far as to say it was Game of the Year. And this reviewer is most definitely one of them. Breath-taking visuals, powerful soundtrack, compelling characters, and a thoroughly enjoyable online mode. It would be a wise decision to find a way to experience this game, sure it will not be for everyone but even those who do not enjoy it should be able to vouch for the detail and effort that Naughty Dog has poured into this. It is safe to say that with this game, we usher in a new gaming mascot. Nathan Drake, welcome aboard.



PROS
+ Absolutely stunning visuals.
+ Powerful, swelling, emotional soundtrack.
+ Engaging characters.
+ Unlockables galore
+ Nathan Drake still in fine form.
+ Dazzling environments.
+ Constantly in your face, whether its action or story.
+ Brilliant cover system.
CONS
- Beating Hard mode just to get Crushing mode can be frustrating.
- Climbing can still prove to be a trouble without some careful observation skills.
- You may reach the end and feel it was a bit short.
- Relatively typical villain, much like Uncharted 1.
- Some annoying new enemy types.
- Semi-monsters make a return towards the end of the game.
- It had to end, and Uncharted 3 is years away.

*Kyran Morrison*

*IMAGES COMING TOMORROW*]]></description>
			<content:encoded><![CDATA[<div style="float: left; margin: 2px;"><img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/504x_uncharted_2_boxSmall.jpg" alt="" style="border: none;" /></div> <div style="float: right; margin: 2px;"><img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/Uncharted2_LogoSmall.jpg" alt="" style="border: none;" /> </div>
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<p style="text-align: center;"><span style="font-size: medium;"><strong>A "LMX" Review</strong></span></p>
<br />
<br />
<br />
Nathan Drake; a few years ago this name would have meant nothing to anyone who considered themselves a gamer. Then Naughty Dog decided to turn him into an action adventure superstar following in the footsteps of such greats as Indiana Jones and Lara Croft. That was back around the launch of Sony’s Playstation 3 console, where we were introduced to <em>Uncharted: Drake’s Fortune</em>. Here we stand a few years later, enjoying the second mesmerizing installment in what is surely a franchise we’ll see a lot of in the coming years. <em>Uncharted 2: Among Thieves</em> is the follow up to 2007’s surprise hit, <em>Uncharted: Drake’s Fortune</em>, and with the second title comes a lot of familiar ground. Before we get to the main body of the review, I will summarise <em>Uncharted 2</em> for those who don’t have time for the full review. <em>Uncharted 2</em> is a game that will grab your face, jam it onto the screen and keep you fixated constantly, only stopping occasionally to remind you it isn’t taking itself so seriously with some in-game humour, as well as fourth-wall breaking humour. This is what makes it a great game; it never stops dazzling the eyes and the ears, making it a sensory delight to behold. Breath-taking visuals, accompanied with some of the best voice acting and possibly the best original score video games have been graced by in 2009.<br />
<br />
But that is enough idle chit-chat, time to get down and dirty with this game. It should be mentioned that this isn’t a game that is going to get into your psyche and give you something to think about. There is no deep, plot-twist filled storyline here, but even though the story itself is nothing out of the ordinary the game manages to carry itself with enough charm that you’ll take interest in the story. It runs along the same path as an action movie; something a game would normally struggle with. Why you ask? Well generally an action movie only has to do it for two hours at most; a game needs to be able to hold itself steady for at least nine hours in some cases. So if you are wondering if <em>Uncharted 2</em> does that, I can safely say that it does- or at least it did do so for me. The story-line itself is kind of jumpy in terms of continuity, upon picking up your control and playing as Nathan Drake you actually will find yourself at a point in the story that you’ll loop around to in around Chapter 16 or so. And before you do that, you’ll jump forward a bit between the first two chapters which establish Drake’s relationship with Chloe and friendship with Flynn. So it manages this quite well, though you might seem a bit confused at first as to why you don’t go make to the train in the first place it all makes sense as you progress through the game. The story also keeps things interesting by taking you to several different locales, maintaining a fresh feel to your surroundings. You will also find yourself running into a couple of familiar faces from the first game throughout this one. The story builds to a decent climax, but without spoiling anything, this is probably its weakest point. It successfully builds a threatening villain but ultimately you can predict how it will end. Either way you look at it, the storyline is definitely strong enough to hold and engage your interest. The characters each have their own charms, and their little chatter with each other are both amusing and engaging to listen to and watch.<br />
<br />
Specifically in terms of characters, Drake is your typical treasure hunter. And as a result of this, he isn’t necessarily the most perfect character. He is flawed, and definitely on the clumsy side whilst still being somewhat full of himself. You’ll find yourself chuckling as his own confidence fails him, or even clinging to the edge of your seat when you aren’t sure if his abilities will pull him through. It definitely helps that his voice is perfectly delivered by the talented Nolan North. With the help of an ensemble of enjoyable characters, the story is entertaining from start to finish. Chloe Frazer adds a more dynamic, tough girl edge that Elena didn’t really deliver on in the first <em>Uncharted</em>. Heck, sometimes she seems more on the ball than Drake could ever dream to be throughout the game. Harry Flynn is a slimy character, and as expected of all slimy characters he has his own agenda that he is determined to satisfy. Zoran Lazarević is the villain you’ll find yourself opposing; he is a tough as nails ex-Soviet intelligence officer. And of course, your old pals Elena Fisher and Victor Sullivan will make appearances in the game as well. The diverse characters really help hold the story together, and their interactions on screen are so well written that you’ll be experiencing any number of emotions at any given time throughout the game.<br />
<br />
Ask anyone about <em>Uncharted 2</em> and you’ll no doubt be met with gushing comments about the visuals, and deservedly so. Naughty Dog has gone through such effort to detail and populate Drake’s world with beautiful towns, temples, and caves which you will be working your way through. This reviewer can nearly say with maximum confidence that this game was the best looking game of 2009. That is not to talk down any other titles; it is simply the fact that this game looks so good. You’ll find yourself staring in awe at some moments, in particular the moment you climb to the top of a building and the camera will pull out so you can see what Drake can see. The lush jungle that you see looks brilliant, vibrant and lush, the helicopter in the sky and the temple in the distance where you shall be heading. It is easily one of the most amazing moments in gaming for the year. As you are running, gunning and jumping for cover the world will astonish you, a true example of how high definition can look in its entire splendor. The game is a sight to behold in its full 720p glory. They didn’t even need 1080p to showcase its visual prowess, so one can only wonder what <em>Uncharted 3</em> will look like in a few years time.<br />
<br />
To help give you an idea of the environmental transitions you will undergo, you start by climbing up a train dangling over the edge of a snowy cliff and any minute it could potentially fall into the icy depths taking Drake along with it. But afterwards you’ll jump back into the past and find yourself busting into a Turkish Museum with Flynn, evading guards and taking them out as silently as possibly whilst scaling buildings and jumping from rooftop to rooftop. Not long after this you’ll find yourself in a ruined city, fighting against Lazarević’s men, until you are fighting your way along a moving train which covers a lot of terrain in a short time (jungle, tunnel, snow) until your build your way to the game’s climax in an ancient city (but I’ll never say where!). The visuals rarely give you a chance to catch your breath, so try not to get too distracted by minor details in the world when you are trying to escape Lazarević’s men with Elena while running (and unarmed) through the rain as you desperately try to survive<br />
<br />
This game controls with the upmost fluidity of controls, there is no second guessing if you have played <em>Uncharted 1</em> either as only a couple of minor things have changed. No longer will you find yourself tossing grenades by aiming with the Sixaxis function on your PS3 controller (one thing that I can safely say I’m happy was gone) and instead you will be using the joystick which is much more efficient in a squeeze. You also will not be tilting the PS3 control (again less Sixaxis functionality) as you walk across narrow planks of wood or fallen logs across gaps and chasms, another welcomed change. Overall though, it is easy to say that I was indescribably happy to see that Sixaxis had been done away with, often in the first game it presented itself as more of a burden than anything else. Which explains my joy for Naughty Dog making sure it was eradicated. Otherwise, most of the usual controls apply left joystick to move and right joystick to swing the camera around. Hold L1 to aim, and press R1 to fire, tapping the R1 without touching L1 lets out a classic Drake Hip Shot. R2[/i] will provide you with your reloading. The X-button will jump, climb and vault. The square button will be hand-to-hand combat. The triangle is to interact with objects and occasionally pick them up in some cases. And circle is to roll and take cover (as well as drop down a ledge if you are climbing). They feel a lot more responsive compared to back in <em>Uncharted 1</em>, but that may just stem from the fact that Naughty Dog have adapted to the PS3 controller. Either way, the game handles brilliantly.<br />
<br />
Apart from the visuals and character, this game will blow you away with its sound and music. Top notch soundtrack accompanied with a brilliant sound effects and some talented voice acting. I found the voice acting to be such a fantastic draw point because each voice gave each character an individual character, and the best part is none of the voices were utterly horrible (which is something most games suffer from these days). Obviously, Nolan North was great as Nathan Drake but there were a few other stand-out characters that had very talented voices behind them. Emily Rose has seemingly found the sweet spot with Elena, who now dishes out cheekiness just as well as Nathan Drake can deliver it himself. Claudia Black (Chloe) and Steve Valentine (Harry) are great at their characters, Claudia portrays the new tough girl with little trouble and Steve sounds great as the slimy Harry. Whilst Graham McTavish plays a good villain (contradiction?), having said that, throughout the game he did appear to have the voice that was least interesting. This isn’t necessarily a bad thing; he just came across as your sort of stereotypical villain hell-bent on destroying and/or conquering everything. Something that we’ve all heard before, plus his voice does start to get on your nerves during the final boss fight where he will constantly yell “DRAKE!” as if he is struggling to get your attention. But I assure you, your attention will be squarely focused upon him.<br />
<br />
Voice-work aside, the dazzling sound effects will have your eyes quite pleased (or saddened, depending on how you react to some good quality gun-fire sound effects). But musically, this game nearly stands with some of the other games that are often recognized for having brilliant soundtracks (such as Final Fantasy, Metal Gear Solid, Halo and The Legend of Zelda) and perhaps in a few more installments it will stand proudly amongst them. Greg Edmunson handled the composition of the soundtrack, and I still stand by my statement that Nate’s Theme is one of the classic theme tunes to come out of gaming from the last few years. Some may say that it is full of cliché action music such as that found in the tracks “Bustin’ Chops” and “Cat and Mouse” but it also features some more subtle tracks such as “Breaking and Entering” or the soft, but powerful “Marco Polo.” This is a soundtrack that easily sits up there with some of the greats. The soundtrack easily carries itself through the game, managing to one-up the soundtrack to <em>Uncharted 1</em>. One can only wonder how long it’ll be before each <em>Uncharted</em> game is pinned with a title song performed by any number of singer/bands. But that is yet to be foreseen, but at the rate this franchise is picking up steam it is certainly not impossible. All I can say, is that I hope to see Greg Edmunson return for Drake’s inevitable third outing, and that he brings along his usual action packed but emotional score. Can I rant about Nate’s Theme some more? I suppose not, but seriously it is certainly a song to have.<br />
<br />
Action-adventure games generally do not have much in the way of a lifespan, at least not one that will see you picking them up for several months after you first finish it. But unless you search up and down through out the game and have a final completion time of twenty hours on your first <em>Uncharted 2</em> play through, then you are already guaranteed to be playing it again. First a slightly annoying feature of its lifespan, you’ll be required to finish the game on Hard to access Crushing (which is an utterly unforgivable game mode). And that negative is certainly one that you’ll find nagging at you if you seek to punish yourself with Crushing mode (as well as earn that Gold Trophy), so it can be frustrating that you can’t play it from the get-go. It isn’t that big of a deal, because it does encourage you to beat it on Hard only to find another challenge lies before you. The treasures return in this game, a total of one hundred and one treasures a scattered throughout the game for Drake to find (I suppose he is a treasure hunter after all, and he seemingly gets no treasure in the story anyway), this includes the return of the Strange Relic. So finding them will have you scratching your head at some points, especially now that can be hanging off objects and on places you can only reach by swinging their with ropes only to find a triangle button will pop up for you to press. As well as this, you’ll be encouraged to earn in-game cash to buy any number of bonuses such as behind the scenes interviews and footage as well as the ability to buy skins for in-game so you can play as Harry or Doughnut Drake. The game will beg you to come back and play it again, until it has leeched all the time it can from you, and even after that it has one last trump card.<br />
<br />
The online multiplayer in this game was at first dismissed as a rushed attachment to capitalize a popular buzz in the online world. However, it has surprisingly turned out to be a enriching experience that is full of activity and fun. You have a few options as to how you tackle the online. You can go for straight out deatchmatch in up to five versus five action, or tackle elimination (last person standing wins), plunder (essentially capture the flag), turf war (capture target areas, each area will give you points), king of the hill (capture and defend a specified area for a designated time), chain reaction (points will appear on a map, as soon as a team captures one another will appear and the current will disappear). And if standard kill each other style isn’t enough, the game has even included a co-op feature. The co-op modes on offer include general co-op (which will allow you and up to two others to play through one of the three missions on offer), survival (you and up to two others fight of waves of enemies) and gold rush (you and up to two others collect treasure and return it to your chest whilst defending your teammates from gunfire). One final bonus is a machinima mode that allows you to record and edit your own animations with in game footage and characters, surprisingly fun and probably built off the popularity of machinima after Red vs. Blue took off. Need I go on about the rich experience that online seeks to offer? As well as that, you will rank up and gain levels which grants you access to special abilities that affect you in-game, such as how accurate you are with weapons or how much ammunition you can carry. Beyond that, the in-game cash can also be spent online to buy characters to use in deathmatches or to buy the special abilities to enhance aspects of your character. Naughty Dog also recently patched it to include a ranking ladder as well, so now you can see where you stack up against your fellow PSN users either on your friends list or worldwide.<br />
<br />
Ultimately, there is little doubt that <em>Uncharted 2</em> was one of the most brilliant games released during 2009. Some may even go so far as to say it was Game of the Year. And this reviewer is most definitely one of them. Breath-taking visuals, powerful soundtrack, compelling characters, and a thoroughly enjoyable online mode. It would be a wise decision to find a way to experience this game, sure it will not be for everyone but even those who do not enjoy it should be able to vouch for the detail and effort that Naughty Dog has poured into this. It is safe to say that with this game, we usher in a new gaming mascot. Nathan Drake, welcome aboard.<br />
<br />
<div style="float: right; margin: 2px;"><img class="postimage" src="http://www.wiiloaded.com/autoscore.php?longscore=9.5|9.5|9.5|9.0|9.5|9.5&type=png" alt="" style="border: none;" /></div>
<br />
PROS<br />
+ Absolutely stunning visuals.<br />
+ Powerful, swelling, emotional soundtrack.<br />
+ Engaging characters.<br />
+ Unlockables galore<br />
+ Nathan Drake still in fine form.<br />
+ Dazzling environments.<br />
+ Constantly in your face, whether its action or story.<br />
+ Brilliant cover system.<br />
CONS<br />
- Beating Hard mode just to get Crushing mode can be frustrating.<br />
- Climbing can still prove to be a trouble without some careful observation skills.<br />
- You may reach the end and feel it was a bit short.<br />
- Relatively typical villain, much like <em>Uncharted 1.</em><br />
- Some annoying new enemy types.<br />
- Semi-monsters make a return towards the end of the game.<br />
- It had to end, and <em>Uncharted 3</em> is years away.<br />
<br />
*Kyran Morrison*<br />
<br />
*IMAGES COMING TOMORROW*]]></content:encoded>
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			<title>[Wii] Other M to Focus on the 'Human Side' of Samus</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22798</link>
			<pubDate>Mon, 08 Feb 2010 03:47:06 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22798</guid>
			<description><![CDATA[
In a recent one-page interview with legendary Metroid co-creator, Yoshio Sakamoto, has opened up saying that this title is going to show audiences and fans a more "human side" of bounty hunter Samus Aran.

The title is actually a three part team effort, Nintendo will be constantly looking over Team Ninja's shoulder as they develop the game whilst D Rocket is working on the game's computer-generated video sequences. According to Sakamoto, it is in these video sequences that we will see a more emotional side to Samus, which is an exciting prospect considering her silence all these years. Sakamoto also says "she's a strong woman, but she also has a fragile side. We want to make a game whose charms can be felt from the story areas and these human touches as well."

He does clarify that he is committed to ensuring this Metroid title sticks with its action orientated roots, he simply wants to add some depth to Samus, saying that "it's capable of having a clear emotional side."

The concept of a action filled Metroid game with a rich story and characters with depth sounds like a concept that can only turn out good. However, with such little information Other M could still go either way. The title is still expected to launch later this year, let us hope this collaboration is as good as it is sounding.

Source (Joystiq) Written by: Kyran Morrison]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/MetroidOtherMLogoSmaller.jpg" alt="" style="border: none;" /></p>
In a recent one-page interview with legendary <em>Metroid</em> co-creator, Yoshio Sakamoto, has opened up saying that this title is going to show audiences and fans a more "human side" of bounty hunter Samus Aran.<br />
<br />
The title is actually a three part team effort, Nintendo will be constantly looking over Team Ninja's shoulder as they develop the game whilst D Rocket is working on the game's computer-generated video sequences. According to Sakamoto, it is in these video sequences that we will see a more emotional side to Samus, which is an exciting prospect considering her silence all these years. Sakamoto also says "she's a strong woman, but she also has a fragile side. We want to make a game whose charms can be felt from the story areas and these human touches as well."<br />
<br />
He does clarify that he is committed to ensuring this <em>Metroid</em> title sticks with its action orientated roots, he simply wants to add some depth to Samus, saying that "it's capable of having a clear emotional side."<br />
<br />
The concept of a action filled <em>Metroid</em> game with a rich story and characters with depth sounds like a concept that can only turn out good. However, with such little information <em>Other M</em> could still go either way. The title is still expected to launch later this year, let us hope this collaboration is as good as it is sounding.<br />
<br />
<div style="float: right; margin: 2px;"><a href="http://www.joystiq.com/2010/02/06/sakamoto-other-m-shows-human-side-of-samus/" rel="external">Source (Joystiq)</a></div> <strong>Written by:</strong> Kyran Morrison]]></content:encoded>
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			<title>[X360] Molyneux Declares Fable 3 News at X10 Will Make You &quot;Super Pissed Off!&quot;</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22797</link>
			<pubDate>Mon, 08 Feb 2010 03:29:06 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22797</guid>
			<description><![CDATA[Everyone loves to be hard on Peter Molyneux, head of Lionhead Studios, and it sounds like he will be bringing some pretty big Fable 3 news with him to X10 later this week.

"There's some very, very big things happening in Fable," said Molyneux, "Bigger than you think, and it's going to really upset people."

He goes on to say that he believes people will be "super pissed off" at the news, and how he is "really scared" about actually announcing the news. But he reassures everyone by saying he believes it was the "right thing to do." Now, as it stands it is hard to tell what such news he could be bringing with him. But anyone want to place bets on some sort of massive delay? Or maybe a higher than expected integration of Natal (or maybe less of one)? Either way, X10 will surely enlighten us all.

Source (Joystiq) Written by: Kyran Morrison]]></description>
			<content:encoded><![CDATA[Everyone loves to be hard on Peter Molyneux, head of Lionhead Studios, and it sounds like he will be bringing some pretty big <em>Fable 3</em> news with him to X10 later this week.<br />
<br />
"There's some very, very big things happening in <em>Fable</em>," said Molyneux, "Bigger than you think, and it's going to really upset people."<br />
<br />
He goes on to say that he believes people will be "super pissed off" at the news, and how he is "really scared" about actually announcing the news. But he reassures everyone by saying he believes it was the "right thing to do." Now, as it stands it is hard to tell what such news he could be bringing with him. But anyone want to place bets on some sort of massive delay? Or maybe a higher than expected integration of Natal (or maybe less of one)? Either way, X10 will surely enlighten us all.<br />
<br />
<div style="float: right; margin: 2px;"><a href="http://www.joystiq.com/2010/02/07/molyneux-fable-3-news-at-x10-will-make-you-super-pissed-off/" rel="external">Source (Joystiq)</a></div> <strong>Written by:</strong> Kyran Morrison]]></content:encoded>
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			<title>[PS3, X360] Back of FF-XIII Box Confirms DLC?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22795</link>
			<pubDate>Mon, 08 Feb 2010 02:33:36 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22795</guid>
			<description><![CDATA[Its been quite the ride recently, constantly wondering if Square Enix's latest installment in the long-running Final Fantasy franchise will usher in the first additional content for the main series thus far. And after some contradicting quotes from the developers, it seems that in the end maybe the XBox 360's box has spoiled them.



GameStop posted the above image, and fans have taken it upon themselves to magnify the point of interest. It is blurry, but as you can see it reads: Game Content Download. The PS3 box is yet to be posted, but certainly it should be up over the next few days.

Could this be confirmation for Final Fantasy XIII DLC?

Source (Joystiq) Written by: Kyran Morrison]]></description>
			<content:encoded><![CDATA[Its been quite the ride recently, constantly wondering if Square Enix's latest installment in the long-running <em>Final Fantasy</em> franchise will usher in the first additional content for the main series thus far. And after some contradicting quotes from the developers, it seems that in the end maybe the XBox 360's box has spoiled them.<br />
<br />
<p style="text-align: center;"><img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/ffxiii-boxback.jpg" alt="" style="border: none;" /></p>
<br />
GameStop posted the above image, and fans have taken it upon themselves to magnify the point of interest. It is blurry, but as you can see it reads: Game Content Download. The PS3 box is yet to be posted, but certainly it should be up over the next few days.<br />
<br />
Could this be confirmation for <em>Final Fantasy XIII</em> DLC?<br />
<br />
<div style="float: right; margin: 2px;"><a href="http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/" rel="external">Source (Joystiq)</a></div> <strong>Written by:</strong> Kyran Morrison]]></content:encoded>
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			<title>[DS] Silhouette of First Fifth Generation Pokémon Appears</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22794</link>
			<pubDate>Mon, 08 Feb 2010 02:19:40 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22794</guid>
			<description><![CDATA[As announced earlier, a new Pokémon series will be hitting the Nintendo DS in Japan later this year. And with this title will come more new Pokémon, the first of which has now been featured in silhouette form. It was revealed on the February 7th episode of the Pokémon show, and was presented by Jun'ichi Masuda who also said this Pokémon lives in a new area with a lot of other new creatures.




It is expected to be detailed in the next issue of Coro Coro (on February 15th), ahead of its official unveiling on February 21st. The Pokémon is said to play an important role in the next movie titled Phantom Champion Z.

Let the speculation commence, new evolution for Lucario perhaps?

Source (Serebii.net) Written by: Kyran Morrison]]></description>
			<content:encoded><![CDATA[As announced earlier, a new <em>Pokémon</em> series will be hitting the Nintendo DS in Japan later this year. And with this title will come more new <em>Pokémon</em>, the first of which has now been featured in silhouette form. It was revealed on the February 7th episode of the <em>Pokémon</em> show, and was presented by Jun'ichi Masuda who also said this <em>Pokémon</em> lives in a new area with a lot of other new creatures.<br />
<br />
<p style="text-align: center;">
<img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/500x_corocoro.jpg" alt="" style="border: none;" /></p>
<br />
It is expected to be detailed in the next issue of Coro Coro (on February 15th), ahead of its official unveiling on February 21st. The <em>Pokémon</em> is said to play an important role in the next movie titled <em>Phantom Champion Z</em>.<br />
<br />
Let the speculation commence, new evolution for Lucario perhaps?<br />
<br />
<div style="float: right; margin: 2px;"><a href="http://www.serebii.net/generation5/" rel="external">Source (Serebii.net)</a></div> <strong>Written by:</strong> Kyran Morrison]]></content:encoded>
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			<title>Difference between the xbox 360 Pro and the xbox 360 Arcade?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22793</link>
			<pubDate>Mon, 08 Feb 2010 01:35:46 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22793</guid>
			<description><![CDATA[Hello
What is the difference between the xbox 360 Pro and the xbox 360 Arcade besides the price? I am going to buy one but i don't understand why one is cheaper than the other. And if you have any recommendations on which one to buy please comment.]]></description>
			<content:encoded><![CDATA[Hello<br />
What is the difference between the xbox 360 Pro and the xbox 360 Arcade besides the price? I am going to buy one but i don't understand why one is cheaper than the other. And if you have any recommendations on which one to buy please comment.]]></content:encoded>
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			<title>Conduit Clan: Echidna</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22789</link>
			<pubDate>Sat, 06 Feb 2010 23:37:06 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22789</guid>
			<description><![CDATA[I'm sorry if this isn't the right place to put this, please correct me if it isn't.

I am attempting to create a central Clan of Conduit players through Online play and Wii-Speak sessions,We are looking for any members we can find, and will be scheduling regular events for online multiplayer (Matches, practices, etc.). I will also try to start ASE football matches and Team Reapers against other clans if we achieve enough members, and Ranks will  be awarded to those who join earliest. If you are interested, please reply and PM me if you want to join, and I also must apologize if this is the incorrect way to start a clan, first time :P. 

Wii speak is preferred, but not necessary. Anyone can join, just go to our site http://echidnacc.wetpaint.com/ (sorry, new to Wiiloaded, not sure if I can post URL's)  Read the rules there, and please reply to this thread if you are interested.  thanks, bye.

P.S.: I am not a complete Noob for those of you out there reading this thinking I am, Max kill streak is 19. Higher Silver rank, and I practice regularly. Just letting you know l]]></description>
			<content:encoded><![CDATA[I'm sorry if this isn't the right place to put this, please correct me if it isn't.<br />
<br />
I am attempting to create a central Clan of Conduit players through Online play and Wii-Speak sessions,We are looking for any members we can find, and will be scheduling regular events for online multiplayer (Matches, practices, etc.). I will also try to start ASE football matches and Team Reapers against other clans if we achieve enough members, and Ranks will  be awarded to those who join earliest. If you are interested, please reply and PM me if you want to join, and I also must apologize if this is the incorrect way to start a clan, first time :P. <br />
<br />
Wii speak is preferred, but not necessary. Anyone can join, just go to our site <a href="http://echidnacc.wetpaint.com/" rel="external">http://echidnacc.wetpaint.com/</a> (sorry, new to Wiiloaded, not sure if I can post URL's)  Read the rules there, and please reply to this thread if you are interested.  thanks, bye.<br />
<br />
P.S.: I am not a complete Noob for those of you out there reading this thinking I am, Max kill streak is 19. Higher Silver rank, and I practice regularly. Just letting you know l]]></content:encoded>
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			<title>Silent Hill: Shattered Memories</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22788</link>
			<pubDate>Sat, 06 Feb 2010 15:39:26 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22788</guid>
			<description><![CDATA[I have been wanting this, & I'm finally getting it soon.  I'd really like to hear opinions on it.  What do you think of it?

----------------
Listening to: 3 Doors Down - Be Somebody
via FoxyTunes]]></description>
			<content:encoded><![CDATA[I have been wanting this, & I'm finally getting it soon.  I'd really like to hear opinions on it.  What do you think of it?<br />
<br />
----------------<br />
Listening to: <a href="http://www.foxytunes.com/artist/3+doors+down/track/be+somebody" rel="external">3 Doors Down - Be Somebody</a><br />
via <a href="http://www.foxytunes.com/signatunes/" rel="external">FoxyTunes</a>]]></content:encoded>
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			<title>hello</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22787</link>
			<pubDate>Sat, 06 Feb 2010 15:26:29 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22787</guid>
			<description><![CDATA[Hello, I am maxin. Its nice to be here at Wiiloaded

----------------
Listening to: 3 Doors Down - So I Need You
via FoxyTunes]]></description>
			<content:encoded><![CDATA[Hello, I am maxin. Its nice to be here at Wiiloaded<br />
<br />
----------------<br />
Listening to: <a href="http://www.foxytunes.com/artist/3+doors+down/track/so+i+need+you" rel="external">3 Doors Down - So I Need You</a><br />
via <a href="http://www.foxytunes.com/signatunes/" rel="external">FoxyTunes</a>]]></content:encoded>
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			<title>Why does the wiimote have a CE mark but not the console?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22785</link>
			<pubDate>Fri, 05 Feb 2010 21:22:49 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22785</guid>
			<description><![CDATA[Hey all, I'm moving to Luxembourg and trying to figure out if I can take my Wii. I know I'll need a new power adapter, but I can't figure out if the Wii is CE certified. The Wiimote has the CE mark, but not the console. Anybody know what the deal is?]]></description>
			<content:encoded><![CDATA[Hey all, I'm moving to Luxembourg and trying to figure out if I can take my Wii. I know I'll need a new power adapter, but I can't figure out if the Wii is CE certified. The Wiimote has the CE mark, but not the console. Anybody know what the deal is?]]></content:encoded>
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			<title>Should i get a PS3?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22783</link>
			<pubDate>Fri, 05 Feb 2010 16:05:25 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22783</guid>
			<description><![CDATA[hi, i want a new gaming console and made up my last 2 choices. an xbox 360 and a PS3.
which is better?]]></description>
			<content:encoded><![CDATA[hi, i want a new gaming console and made up my last 2 choices. an xbox 360 and a PS3.<br />
which is better?]]></content:encoded>
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		<item>
			<title>Nice to be here</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22781</link>
			<pubDate>Fri, 05 Feb 2010 06:38:56 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22781</guid>
			<description><![CDATA[Hello Friends

My name is Jemswillam. I found this site so much interesting and useful. I must say I am really pleased to see such site which sharing good knowledge. I found this forum quiet informative as well interested. Hope to be in touch with many of you.]]></description>
			<content:encoded><![CDATA[Hello Friends<br />
<br />
My name is Jemswillam. I found this site so much interesting and useful. I must say I am really pleased to see such site which sharing good knowledge. I found this forum quiet informative as well interested. Hope to be in touch with many of you.]]></content:encoded>
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			<title>Tatsunoko vs. Capcom</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22780</link>
			<pubDate>Fri, 05 Feb 2010 05:11:18 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22780</guid>
			<description><![CDATA[this is truly the best fighting game on the wii it has good graphics not to much lagging 
it only has like 25 characters the the game is just f****** awesome.
my friend code is 
1634-5599-5274 if u want to fight sometime pm me your code]]></description>
			<content:encoded><![CDATA[this is truly the best fighting game on the wii it has good graphics not to much lagging <br />
it only has like 25 characters the the game is just f****** awesome.<br />
my friend code is <br />
1634-5599-5274 if u want to fight sometime pm me your code]]></content:encoded>
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			<title>Wiiware Wi-Fi Friend Code Share I Need Friends Wbu?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22779</link>
			<pubDate>Fri, 05 Feb 2010 03:32:23 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22779</guid>
			<description><![CDATA[Yo whats up my names dylan my friend codes are below add me and reply below your friend codes and i will add you! if you have any of these wiiware games! and i got wiispeak lol !

Water Warfare: Name: CannonArmQB4 Friend Code: 1849-3180-1048

Uno: Name: Dylan Friend Code: 4769-8938-8233 (i got wii speak!)

Overturn: Name: Dylan Friend Code: 1720-4671-8043]]></description>
			<content:encoded><![CDATA[Yo whats up my names dylan my friend codes are below add me and reply below your friend codes and i will add you! if you have any of these wiiware games! and i got wiispeak lol !<br />
<br />
Water Warfare: Name: CannonArmQB4 Friend Code: 1849-3180-1048<br />
<br />
Uno: Name: Dylan Friend Code: 4769-8938-8233 (i got wii speak!)<br />
<br />
Overturn: Name: Dylan Friend Code: 1720-4671-8043]]></content:encoded>
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			<title>Best iPhone Ringtone Maker</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22777</link>
			<pubDate>Fri, 05 Feb 2010 00:56:36 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22777</guid>
			<description><![CDATA[Apple has released iPhone 3GS a few days ago, to compare with iPhone 3G, iPhone 3GS has more new functions such as built-in video camera with editing, voice control, improved performace, etc. When you havd an iPone on your hand, do you want to be special in crowd? Do you want to own your different ringtones? Why pay every time you want a ringtone when you already have songs in your music library? Making iPhone Ringtone has never been so easier with powerful  iPhone Ringtone Maker for windows users, of course, we also prepare a nice software  iPhone Ringtone Maker for Mac for Apple Mac users. Both this two  iPhone Ringtone Creator are the best  M4R Converter. [/u]]]></description>
			<content:encoded><![CDATA[Apple has released iPhone 3GS a few days ago, to compare with iPhone 3G, iPhone 3GS has more new functions such as built-in video camera with editing, voice control, improved performace, etc. When you havd an iPone on your hand, do you want to be special in crowd? Do you want to own your different ringtones? Why pay every time you want a ringtone when you already have songs in your music library? Making iPhone Ringtone has never been so easier with powerful <a href="http://www.iphone-ringtone-maker.us/" rel="external"> iPhone Ringtone Maker</a> for windows users, of course, we also prepare a nice software <a href="http://www.iphone-ringtone-maker.us/mac/iphone-ringtone-maker-for-mac.html" rel="external"> iPhone Ringtone Maker for Mac</a> for Apple Mac users. Both this two <a href="http://www.iphone-ringtone-maker.us/windows/iphone-ringtone-creator.html" rel="external"> iPhone Ringtone Creator</a> are the best <a href="http://www.iphone-ringtone-maker.us/m4r-converter.html" rel="external"> M4R Converter</a>. [/u]]]></content:encoded>
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			<title>Anybody up for some brawling?</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22776</link>
			<pubDate>Thu, 04 Feb 2010 21:59:39 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22776</guid>
			<description><![CDATA[This is my fc 1591-5383-6983. If anybody wants to brawl, let me know.]]></description>
			<content:encoded><![CDATA[This is my fc 1591-5383-6983. If anybody wants to brawl, let me know.]]></content:encoded>
		</item>
		<item>
			<title>[PC, PS3, X360, Wii] The Grinder No Longer Wii Exclusive</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22775</link>
			<pubDate>Thu, 04 Feb 2010 19:17:29 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22775</guid>
			<description><![CDATA[
In what it considered a megaton announcement, High Voltage Software has confirmed that their newest title (The Grinder) will in fact a multiplatform game now. Originally it was being developed exclusively for the Wii, and was going to be the console's Left 4 Dead experience. But now it appears all platforms will be able to get their hands on it.

It has also had its date knocked back to Halloween 2011. So quite an extensive delay, however the potential that could be unlocked on other platforms is a tantalizing possibility for High Voltage Software.

They plan on showing more of the game at GDC, so I suppose now gamers worldwide can look forward to seeing what they have in store. And most importantly, what will this mean for the rumoured Conduit sequel?

Source (IGN) Written by: Kyran Morrison]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="postimage" src="http://i80.photobucket.com/albums/j166/LemonManX2/grinderlogo.jpg" alt="" style="border: none;" /></p>
In what it considered a megaton announcement, High Voltage Software has confirmed that their newest title (<em>The Grinder</em>) will in fact a multiplatform game now. Originally it was being developed exclusively for the Wii, and was going to be the console's <em>Left 4 Dead</em> experience. But now it appears all platforms will be able to get their hands on it.<br />
<br />
It has also had its date knocked back to Halloween 2011. So quite an extensive delay, however the potential that could be unlocked on other platforms is a tantalizing possibility for High Voltage Software.<br />
<br />
They plan on showing more of the game at GDC, so I suppose now gamers worldwide can look forward to seeing what they have in store. And most importantly, what will this mean for the rumoured <em>Conduit</em> sequel?<br />
<br />
<div style="float: right; margin: 2px;"><a href="http://au.wii.ign.com/articles/106/1066623p1.html" rel="external">Source (IGN)</a></div> <strong>Written by:</strong> Kyran Morrison]]></content:encoded>
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			<title>American Sales Chart, Jan 26-30: Massive Debuts</title>
			<link>http://www.wiiloaded.com/showthread.php?tid=22774</link>
			<pubDate>Thu, 04 Feb 2010 18:16:04 -0600</pubDate>
			<guid isPermaLink="false">http://www.wiiloaded.com/showthread.php?tid=22774</guid>
			<description><![CDATA[I know this is usually GlueGun's thing, but I had nothing else to do, so I figured I'd step in since he hasn't been around for the last couple weeks.

SOFTWARE TOP 20
1) Mass Effect 2 (X360) - 701,698 (701,698)
2) MAG: Massive Action Game (PS3) - 198,967 (198,967)
3) New Super Mario Bros. Wii (Wii) - 125,893 (5,168,015)
4) Wii Fit Plus (Wii) - 95,343 (4,342,910)
5) Tatsunoko vs. Capcom: Ultimate All-Stars (Wii) - 83,813 (83,813)
6) Call of Duty: Modern Warfare 2 (X360) - 78,371 (6,383,241)
7) Wii Sports Resort (Wii) - 76,911 (5,701,264)
8) Call of Duty: Modern Warfare 2 (PS3) - 59,493 (3,419,866)
9) Just Dance (Wii) - 53,175 (523,962)
10) No More Heroes 2: Desperate Struggle (Wii) - 41,648 (41,648)
11) Army of Two: The 40th Day (X360) - 37,844 (199,404)
12) Mario Kart Wii (Wii) - 29,654 (9,236,841)
13) Darksiders (X360) - 26,719 (337,094)
14) New Super Mario Bros. (DS) - 24,413 (8,080,273)
15) Wii Play (Wii) - 23,644 (13,890,912)
16) The Biggest Loser (Wii) - 23,583 (461,211)
17) Assassin's Creed II (X360) - 22,762 (1,849,563)
18) Call of Duty: Modern Warfare: Reflex Edition - 21,602 (589,334)
19) Blood Bowl (X360) - 21,116 (21,116)
20) Gold's Gym: Cardio Workout (Wii) - 20,819 (533,884)

HARDWARE
Nintendo Wii - 181,210 (31,483,639)
Nintendo DS - 160,568 (44,826,142)
Xbox 360 - 101,268 (21,759,553)
PlayStation 3 - 90,817 (12,707,736)
Sony PSP - 43,032 (18,978,656)
PlayStation 2 - 24,405 (51,828,725)
Source

Notes:
- Mass Effect 2 nearly tripled the first week sales of the original Mass Effect (701,698 vs. 258,341), while No More Heroes 2 also had a stronger debut than its original game (41,648 vs. 35,375).
- Uncharted: Drake's Fortune is the 11th PS3 title to sell 3 million copies worldwide.
- Punch-Out!! is the 75th Wii game to sell a million copies worldwide.
- Next week's major releases: White Knight Chronicles (PS3)

Debuts:
- Mass Effect 2 (X360) - 701,698 (#1)
- MAG: Massive Action Game (PS3) - 198,967 (#2)
- Tatsunoko vs. Capcom: Ultimate All-Stars (Wii) - 83,813 (#5)
- No More Heroes 2: Desperate Struggle (Wii) - 41,648 (#10)
- Blood Bowl (X360) - 21,116 (#19)
- Marines: Modern Urban Combat (Wii) - 10,565 (#76)
- Fast Food Panic (Wii) - 6,903 (#134)

TOP 10 PREORDERS
1) God of War III (PS3) - 339,053
2) Battlefield: Bad Company 2 (PS3) - 212,070
3) Battlefield: Bad Company 2 (X360) - 170,540
4) BioShock 2 (X360) - 169,970
5) Dante's Inferno (PS3) - 146,976
6) Final Fantasy XIII (PS3) - 142,767
7) Tom Clancy's Splinter Cell: Conviction (X360) - 133,940
8) Pokemon Heart Gold/Soul Silver (DS) - 123,478
9) Dante's Inferno (X360) - 76,339
10) BioShock 2 (PS3) - 71,539]]></description>
			<content:encoded><![CDATA[<em>I know this is usually GlueGun's thing, but I had nothing else to do, so I figured I'd step in since he hasn't been around for the last couple weeks.</em><br />
<br />
<strong>SOFTWARE TOP 20</strong><br />
<span style="color: limegreen;">1) Mass Effect 2 (X360) - 701,698 (701,698)</span><br />
<span style="color: navy;">2) MAG: Massive Action Game (PS3) - 198,967 (198,967)</span><br />
<span style="color: blue;">3) New Super Mario Bros. Wii (Wii) - 125,893 (5,168,015)<br />
4) Wii Fit Plus (Wii) - 95,343 (4,342,910)<br />
5) Tatsunoko vs. Capcom: Ultimate All-Stars (Wii) - 83,813 (83,813)</span><br />
<span style="color: limegreen;">6) Call of Duty: Modern Warfare 2 (X360) - 78,371 (6,383,241)</span><br />
<span style="color: blue;">7) Wii Sports Resort (Wii) - 76,911 (5,701,264)</span><br />
<span style="color: navy;">8) Call of Duty: Modern Warfare 2 (PS3) - 59,493 (3,419,866)</span><br />
<span style="color: blue;">9) Just Dance (Wii) - 53,175 (523,962)<br />
10) No More Heroes 2: Desperate Struggle (Wii) - 41,648 (41,648)</span><br />
<span style="color: limegreen;">11) Army of Two: The 40th Day (X360) - 37,844 (199,404)</span><br />
<span style="color: blue;">12) Mario Kart Wii (Wii) - 29,654 (9,236,841)</span><br />
<span style="color: limegreen;">13) Darksiders (X360) - 26,719 (337,094)</span><br />
<span style="color: purple;">14) New Super Mario Bros. (DS) - 24,413 (8,080,273)</span><br />
<span style="color: blue;">15) Wii Play (Wii) - 23,644 (13,890,912)<br />
16) The Biggest Loser (Wii) - 23,583 (461,211)</span><br />
<span style="color: limegreen;">17) Assassin's Creed II (X360) - 22,762 (1,849,563)</span><br />
<span style="color: blue;">18) Call of Duty: Modern Warfare: Reflex Edition - 21,602 (589,334)</span><br />
<span style="color: limegreen;">19) Blood Bowl (X360) - 21,116 (21,116)</span><br />
<span style="color: blue;">20) Gold's Gym: Cardio Workout (Wii) - 20,819 (533,884)</span><br />
<br />
<strong>HARDWARE</strong><br />
<span style="color: blue;">Nintendo Wii - 181,210 (31,483,639)</span><br />
<span style="color: purple;">Nintendo DS - 160,568 (44,826,142)</span><br />
<span style="color: limegreen;">Xbox 360 - 101,268 (21,759,553)</span><br />
<span style="color: navy;">PlayStation 3 - 90,817 (12,707,736)</span><br />
<span style="color: navy;">Sony PSP - 43,032 (18,978,656)</span><br />
<span style="color: red;">PlayStation 2 - 24,405 (51,828,725)</span><br />
<a href="http://www.vgchartz.com/aweekly.php" rel="external">Source</a><br />
<br />
<strong>Notes:</strong><br />
- <em>Mass Effect 2</em> nearly tripled the first week sales of the original <em>Mass Effect</em> (701,698 vs. 258,341), while <em>No More Heroes 2</em> also had a stronger debut than its original game (41,648 vs. 35,375).<br />
- <em>Uncharted: Drake's Fortune</em> is the 11th PS3 title to sell 3 million copies worldwide.<br />
- <em>Punch-Out!!</em> is the 75th Wii game to sell a million copies worldwide.<br />
- Next week's major releases: <em>White Knight Chronicles</em> (PS3)<br />
<br />
<strong>Debuts:</strong><br />
- Mass Effect 2 (X360) - 701,698 (#1)<br />
- MAG: Massive Action Game (PS3) - 198,967 (#2)<br />
- Tatsunoko vs. Capcom: Ultimate All-Stars (Wii) - 83,813 (#5)<br />
- No More Heroes 2: Desperate Struggle (Wii) - 41,648 (#10)<br />
- Blood Bowl (X360) - 21,116 (#19)<br />
- Marines: Modern Urban Combat (Wii) - 10,565 (#76)<br />
- Fast Food Panic (Wii) - 6,903 (#134)<br />
<br />
<strong>TOP 10 PREORDERS</strong><br />
1) God of War III (PS3) - 339,053<br />
2) Battlefield: Bad Company 2 (PS3) - 212,070<br />
3) Battlefield: Bad Company 2 (X360) - 170,540<br />
4) BioShock 2 (X360) - 169,970<br />
5) Dante's Inferno (PS3) - 146,976<br />
6) Final Fantasy XIII (PS3) - 142,767<br />
7) Tom Clancy's Splinter Cell: Conviction (X360) - 133,940<br />
8) Pokemon Heart Gold/Soul Silver (DS) - 123,478<br />
9) Dante's Inferno (X360) - 76,339<br />
10) BioShock 2 (PS3) - 71,539]]></content:encoded>
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