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Nintendo to use holographic storage
Posted by: Foxy  - 08-03-2008 03:58 PM - Replies (22)
Well, beam me up Scotty! Nintendo have co-signed an agreement that indicates that they are investigating new methods of data storage in the area of holographic storage, which theoretically can store up to 1TB or possibly even more. However that TB is just a dream as the technology is being developed and as much as we'd like to see it next generation it is likely it'll be coming later.

For those of us who have no idea what it is then check this out;

Holographic data storage captures information using an optical inference pattern within a thick, photosensitive optical material. Light from a single laser beam is divided into two separate beams, a reference beam and an object or signal beam; a spatial light modulator is used to encode the object beam with the data for storage. An optical inference pattern results from the crossing of the beams’ paths, creating a chemical and/or physical change in the photosensitive medium; the resulting data is represented in an optical pattern of dark and light pixels. By adjusting the reference beam angle, wavelength, or media position, a multitude of holograms (theoretically, several thousand) can be stored on a single volume. The theoretical limits for the storage density of this technique are approximately tens of terabits (1 terabyte = 1,000 gigabytes) per cubic centimeter. In 2006, InPhase technologies published a white paper reporting an achievement of 500 Gb/in.

Confusing, I must say however if it's easy to use and accessible then I'm all for it!

Written By:James S.
 

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