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| EbGames/Gamestop Now Taking PS3 Preorders |
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Posted by: z6joker9 - 10-10-2006 10:36 AM
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UPDATE:
Gamestop and EB Games are now reporting that all available US instore preorders are taken. Canadian preorder information coming soon.
ORIGINAL:
EBGames and Gamestop began taking preorders on the PS3 console today, 10/10. Both stores are only taking preorders on the number of consoles that they are receiving at launch, due to not being able to meet the reservation demand for the 360 last year.
With the delays and shortages that have plagued Sony, snagging a PS3 by the holidays may prove difficult if you miss preordering. Most locations had lines several deep by opening, while some desperate souls lined up four or more hours to hammer out their spot on the reservation list. While it is very likely that they will be completely out by the time you read this, as of this writing, there are still a few stores out there that have some available!
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| Big Guns to Launch Before Spring |
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Posted by: Kindrik - 10-08-2006 02:44 PM
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Wii Software Release Rumors According to a report on Go Nintendo, major Wii titles, namely, Super Mario Galaxy, Metroid Prime 3, Mario Strikers Charged, Battalion Wars II, Big Brain Academy Wii, and Excite Truck could be released before spring and that Wii Play could include up to 8 mini-games. There is bad news for Euro gamers however, as it says Wario Ware Smooth Moves will be bumped to a January release in PAL regions.

Could we see all these games in stores before spring? There is nothing to indicate that Wario Ware will be delayed in North America. The possibility of having all these great games and all the amazing launch titles available to us before the end of Q4 would be welcomed by Wii fans everywhere, with open arms. Nothing is set in stone yet and we'll update you if any official information is made public. |
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| Wii's Launch Right on Target |
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Posted by: z6joker9 - 10-07-2006 09:11 AM
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Looks like Target, the upscale discount retailer, is already getting stores ready for the Wii. Does your local Target have the fixtures ready? Let us know!
Thanks wiicrazy!
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| Nintendo Producing Wiis Faster Than Expected |
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Posted by: Kindrik - 10-05-2006 04:08 PM
- Replies (10)
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11 million Wiis before the end of Q4 now a reality With the original figure of 6 million Wiis before the end of Q4 (March 31, 2006), many people questioned if it would even sell out. According to Briefing.com (subscription needed) Nintendo had already produced 2 million Wii consoles during Q3 to avoid shortages for, what was at the time planned to be, a world wide launch. Briefing.com goes on to say that at least 7 million to 9 million more Wiis are planned to be at least built, if not shipped, before the new year. This was announced on the heels of the rumors claiming that the PS3 would be launched later than expected.
None of this has been made official by Nintendo and many people had no idea that Nintendo was producing consoles as early as July, and still has the label of "rumor" all over it. If it is true however, that means that Nintendo could be shipping more units at launch then was originally planned. |
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| Credit Card Needed To Play The Wii At GameStop |
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Posted by: Kindrik - 10-04-2006 08:24 PM
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No Credit Card? No Wii for You!
Not long after we originally reported that GameStop would be the exclusive retailer with Wii demo kiosks, we found out through the rumor mill that GameStop would require you to leave your credit card at the front desk as collateral before trying out the Wii. Why you ask? So that no one would be tempted to run off with a controller when the clerks aren't paying attention. This way no one will be running out of GameStop with a Wii controller in their hands, at least not without losing a credit card.
A GameStop manager apparantly let this slip out after hearing at the GameStop manager's conference that credit cards would be required as deposits to play the Wii kiosks. The chance of users stealing controllers and hitting others may have been key factors that came into Wal-Mart, and other major retailers', decisions on not to support Wii kiosks.

According to Kotaku.com, Nintendo tried various security methods on the kiosk (notice the controllers are strapped to the kiosk above) but nothing worked well and they left it up to the retailers to police themselves. It would be nice if GameStop would allow customers to leave items such as debit cards, or even cash deposits as well, if they don't happen to have a credit card. It seems pretty believeable but don't forget that it's still a rumor and things could change very quickly.
Thanks Cloud! |
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| Wii Launch Kiosks Exclusive to Gamestop |
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Posted by: Kindrik - 10-03-2006 05:47 PM
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Gamestop to be Your Wii Demo Stop?
For those of you planning on trying out the Wii in stores at launch, go to Gamestop.com and locate the store nearest you because it seems that the Wii's demo kiosks will be exclusive to GameStop.
At Gamestop's annual sales conference over 4,000 store managers and employees were told that the Wii's demo kiosks would be exclusive to it's stores at launch. GameStop president, Steve Morgan said, "Getting that controller into someone's hands is very important."

So far, there has been no official announcement regarding GameStop's partners, namely EB Games. Wal-Mart has already voiced it's conerns regarding the Wii's controller and injurying yourself and others. GameStop does not seem to share these concerns.
It is currently unknown as to when other major retailers will recieve their Wii demo kiosks and when GameStop will lose it's exclusivity.
Thanks Cloud! |
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| Create Your Own Mii Without A Wii |
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Posted by: z6joker9 - 10-02-2006 11:12 PM
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Make your Mii without a Wii!
Click to Get Started
After months of secrecy, Nintendo unveiled the Wii's remaining features at a series of press events around the world last month. In addition to the much-rumored prices and release dates, the system's last secret was revealed to be the Wii Channels system. Key amongst the various channels is the ability to create your own virtual avatar in teh Mii channel, and play that character in titles like Wii Sports.
Yann, one of our amazing readers and the designer of the equally incredible orange Joystiq tee, just sent us over his latest creation: A Mii channel implemented in Flash. How accurate is it? Yann says, "The Mii parts are drawn from videos and stills of the working Mii channel and, apart from the second page of eyebrows which is still missing (couldn't find any picture or video of it), everything is true to the real thing."
Despite an unintimidating interface, I'm completely unable to create a Mii that looks like Mii ... errr, me. I've created several, one of which looked strangely like Dick Nixon. Any of our more artistically inclined readers have better luck creating a Mii that looks like them?
Click here to show off your Mii
Thanks Circus! |
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| Universal Friend Codes For Wii |
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Posted by: Kindrik - 10-02-2006 04:37 PM
- Replies (31)
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The following is an editorial that reflects the views and opinions of the writer:

Single Code per Console
I have great news for Wii fans everywhere. Nintendo has announced that the Wii's friend codes will be determined only by each system, instead of the system and game combo that determined the DS friend codes.
When Nintendo first announced that the Wii would use the friend code system, gamers around the globe were left scratching their heads as to why Nintendo would choose this system, assuming it would follow the same path as the DS. However it was recently announced that every Wii console would have a separate friend code attached to it. Although gamers as a whole may prefer this to the DS system I personally cannot understand why Nintendo would use the friend code system when there are other methods which would have made much more sense.

"Asking for your user name and password...would have been unacceptable."
One method which I would have been very much in favor of is the use of a username and password to log onto Nintendo's Wi-Fi servers. Tomoaki Kuroume, who oversees all areas of interface development, explained why Nintendo chose not to use this system. "If we allowed everyone to have their own account, you would need to enter a password to use the console. To switch on Wii and be presented with a screen asking for your user name and password...well for me, that would have been unacceptable."
Is it just me or does it seem like the people over at Nintendo didn't even try to work a way around that problem. I can find at least one quick and easy solution right now.
You start up your Wii for the very first time. While you're getting all the initial stuff set up, (clock, date, screen position, etc.) you would eventually come to a screen asking you to set up a Wi-Fi account. You'd input a username and a button combination as your password, then these settings would be saved to your system and the Wiimote you were using. This way every time you start up your Wii you would be logged on automatically without even knowing it, which would work around the problem Mr. Kuroume brought up of "(needing) to enter a password to use the console". The only time you would need to really use your password would be if you tried to log on to your account on different system. However I've devised a way around this as well. Remember how I mentioned that your Wi-Fi account would be saved to the remote? This way by simply bringing your controller with you when wanting to log onto your account on a new console, your log in details would be automatically transferred to the system.
The use of a username system such as this would create a much more immersive online environment similar perhaps to Microsoft's Xbox Live.
I am personally not a fan of the friend code system and know almost no people who like it and am still baffled as to why Nintendo chose to use it again. Either way there's no way around it and Nintendo won't be changing anything either, but a universal friend code definitely an improvement, although it may not be the most efficient way.
Thanks to Scotland1166 |
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| Pringles Giving Away 100 Wiis |
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Posted by: Kindrik - 09-27-2006 07:59 PM
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100 Free Wiis From Pringles
Pringles has jumped on the Wii bandwagon. The chip giant is giving away 100 Wiis to residents of the United States and the District of Columbia. Fortunately you won't need to go on a Pringles binge to increase your chances of getting one. All you need to do is head over to the link provided (below) and enter all your mailing info. Only one entry per email address is allowed per day and will need to be at least 13 years old at the time that you entered.
I've never personally liked giveaways that allow you to enter numerous times because if you have one entry among millions your chances of winning don't increase too much with 50 or 100. It might make you feel better but realistically you don't improve your chances very much.
50 winners will be randomly selected from all entries recieved by November 26, 2006 in December while the other 50 will be randomly selected in April 2007 from all entries recieved by April 16, 2007.
If you're planning to get a Wii at launch then this probably wouldn't be for you but if you're looking to pick yours up for Christmas then there's always the chance of the November 26, 2006 draw. I don't understand why Pringles would push the second drawing as far back as April '07 but that's just the way it is.
Draw Registration
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| Opera Wii: Free? |
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Posted by: Ionic - 09-27-2006 03:22 PM
- Replies (14)
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Confirmed: Free For All Until June 07
Just recently the software company Opera announced new details on the Wii web browser they are currently designing. The Opera web browser will be available in the Wii Shop channel on the Wii dashboard and, as a temporary promotional act, the browser will be free for all users until June of 2007. After that point the browser may be purchased with an unconfirmed number of Wii points.
The browser will have all the same features as the desktop computer version as well as a new zoom and bookmark feature making the package all the more appealing. The software will also be compatible with flash and AJAX programs and content on the web allowing users to see Google maps or watch a video their friends made. Lastly, the whole browser interface will work with the Wii remote which gives knew meaning to "point and click".
Maybe the Opera browser on the Wii will be more comprehensive than the DS browser made by the same company which has been described as "sluggish and with a dirty interface". If this pulls through it will be another comprehensive feature of the Wii with its already large list of family friendly programs. We will eagerly await the turnout of the Opera Web Browser which will hit on the launch of the Wii.
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